Natural Selection 2

Natural Selection 2

ns2_grendel
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Mis à jour le : 23 aout 2015 à 11h49

Mis à jour le : 23 aout 2015 à 11h32

Mis à jour le : 30 nov. 2013 à 7h31

This is the first release of ns2_grendel since I, Flaterectomy, took over from ObliviousSight after he handed the project to me.

CHANGELOG (30th of November 2013)
o Intitial detail test of Sub-Net Systems (marine start), including the first rough version of a custom porthole prop by Howser
o Replaced white lighting with a blue/green colour scheme for now
o Replaced the corridor between Reclaimation and Integrity Modelling with a vent
o Added vents between Desalination (alien start) and Capacitors, between Sysmic Graphing and Sensory Node, and between Mineral Harvesting and Nano-Fluid Transit
o Placed a variation of crates all throughout the map for basic floor cover

Mis à jour le : 1 juil. 2013 à 13h16

Build 3:
-Fixed an issue between Sub- Net Systems and Survey Control with A.I.

Mis à jour le : 1 juil. 2013 à 12h11

Build 2:
-Fixed an issue outside Sub-Net Systems with A.I. units being unable to reach Heat Exchange.

Mis à jour le : 1 juil. 2013 à 5h18

Build 1: Initial Greybox release.