Natural Selection 2

Natural Selection 2

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ns2_grendel
   
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8.802 MB
Jul 1, 2013 @ 5:18am
Aug 23, 2015 @ 11:49am
6 Change Notes ( view )

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ns2_grendel

Description
Grendel is a triangular four tech point map with nine res nodes.

This is the first release of ns2_grendel since I, Flaterectomy, took over from ObliviousSight after he handed the project to me.

CHANGELOG (30th of November 2013)
o Intitial detail test of Sub-Net Systems (marine start), including the first rough version of a custom porthole prop by Howser
o Replaced white lighting with a blue/green colour scheme for now
o Replaced the corridor between Reclaimation and Integrity Modelling with a vent
o Added vents between Desalination (alien start) and Capacitors, between Sysmic Graphing and Sensory Node, and between Mineral Harvesting and Nano-Fluid Transit
o Placed a variation of crates all throughout the map for basic floor cover

23/08/15
Reupload to fix compatibility issues