Natural Selection 2

Natural Selection 2

ns2_grendel
Ergebnisse 1–6 von 6
Update: 23. Aug. 2015 um 11:49

Update: 23. Aug. 2015 um 11:32

Update: 30. Nov. 2013 um 7:31

This is the first release of ns2_grendel since I, Flaterectomy, took over from ObliviousSight after he handed the project to me.

CHANGELOG (30th of November 2013)
o Intitial detail test of Sub-Net Systems (marine start), including the first rough version of a custom porthole prop by Howser
o Replaced white lighting with a blue/green colour scheme for now
o Replaced the corridor between Reclaimation and Integrity Modelling with a vent
o Added vents between Desalination (alien start) and Capacitors, between Sysmic Graphing and Sensory Node, and between Mineral Harvesting and Nano-Fluid Transit
o Placed a variation of crates all throughout the map for basic floor cover

Update: 1. Juli 2013 um 13:16

Build 3:
-Fixed an issue between Sub- Net Systems and Survey Control with A.I.

Update: 1. Juli 2013 um 12:11

Build 2:
-Fixed an issue outside Sub-Net Systems with A.I. units being unable to reach Heat Exchange.

Update: 1. Juli 2013 um 5:18

Build 1: Initial Greybox release.