DayZ
Mass'sManyItemOverhaul
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更新:2020 年 6 月 30 日 @ 下午 2:33

Revert to previous update to see if that helps with crashing, if it doesn't keep, telling me.

更新:2020 年 6 月 30 日 @ 上午 11:20

Crash Fix for Last update, Expansion .338 Removed from Weapons compatibility.. Was crashing clients repeatedly, 100% Reproducable bug.

1.08 Ready Update




Changes/Additions

The Kivaari, PPSKN42, WOLF AR15, Now have Foldable Ironsights. The Sights automatically fold when an optic is equipped, Fixing an annoying bug with the PPSKN that made it so it was useless attaching reflex sights to it, You can now do that effectively. This script was graciously Offered by NotABanana a few months ago And I finally got around to Implementing it. Thank you NotABanana for being so helpful! <3

The Heavy Gorka Helmet has also received a small overhaul, The helmet no longer restricts the character's Camera and you can now Aim down Sights with it Equipped. To balance this A Vignette Effect is put on the Camera to Limit your visible Area and give a sort of tunnel vision effect, Idea from Tarkov. Scripting From Niphoria

NEW GUN! The PredatAR
I've been wanting to make a MK12 SPR sort of Rifle for some time, but Finding a model for something like that was difficult. But thanks to Niphoria we have the next best thing, an AR15 DMR rifle with an extended barrel, With All of the attachments a sniper/M4 should have and the Accuracy of a Real Sniper rifle. Making it the new best in class candidate for stealthy Sniping as you can put the Standardized Suppressor on it. Very quiet.

Classnames are - MassAR15DMR , MassAR15DMR_Desert

With the new AR15 comes a new precision Buttstock that can fit on All guns that can take the M4 buttstocks, This of course means that the AR15 takes all M4 buttstocks as well. This buttstock increases your weapon handling behavior at the cost of being a little bit heavier.
Classname - MassAR15AdjBttstck

Stockpouch now fits on the m417, Kivaari, And M300.
Added A new Item that reduces sway in the form of a leather buttstock recoil pad, Takes the same attachment slot as the stockpouch.
Classname : MassStockSupport


Bugfixes

Fixed meth for the third time, should actually work.

Hopefully fixed food not cooking.

Removed MRD slot from MP153 Short

更新:2020 年 6 月 30 日 @ 上午 8:56

1.08 Ready Update


Changes/Additions

The Kivaari, PPSKN42, WOLF AR15, Now have Foldable Ironsights. The Sights automatically fold when an optic is equipped, Fixing an annoying bug with the PPSKN that made it so it was useless attaching reflex sights to it, You can now do that effectively. This script was graciously Offered by NotABanana a few months ago And I finally got around to Implementing it. Thank you NotABanana for being so helpful! <3

The Heavy Gorka Helmet has also received a small overhaul, The helmet no longer restricts the character's Camera and you can now Aim down Sights with it Equipped. To balance this A Vignette Effect is put on the Camera to Limit your visible Area and give a sort of tunnel vision effect, Idea from Tarkov. Scripting From Niphoria

NEW GUN! The PredatAR
I've been wanting to make a MK12 SPR sort of Rifle for some time, but Finding a model for something like that was difficult. But thanks to Niphoria we have the next best thing, an AR15 DMR rifle with an extended barrel, With All of the attachments a sniper/M4 should have and the Accuracy of a Real Sniper rifle. Making it the new best in class candidate for stealthy Sniping as you can put the Standardized Suppressor on it. Very quiet.

Classnames are - MassAR15DMR , MassAR15DMR_Desert

With the new AR15 comes a new precision Buttstock that can fit on All guns that can take the M4 buttstocks, This of course means that the AR15 takes all M4 buttstocks as well. This buttstock increases your weapon handling behavior at the cost of being a little bit heavier.
Classname - MassAR15AdjBttstck

Stockpouch now fits on the m417, Kivaari, And M300.
Added A new Item that reduces sway in the form of a leather buttstock recoil pad, Takes the same attachment slot as the stockpouch.
Classname : MassStockSupport


Bugfixes

Fixed meth for the third time, should actually work.

Hopefully fixed food not cooking.

Removed MRD slot from MP153 Short

Expansion .338 works on my guns now.

更新:2020 年 5 月 23 日 @ 下午 9:12

Fixed Hatchet Compatibility with Windstride's mod. (Thought I fixed it a long time ago turned out I didn't)

Fixed Inventory slot for improvised armor.

Adjusted balance of the advanced medkit.
Item size reduced from 20 to 16, Item Cargo Increased from 20 to 25. Item now only accepts items that could be classified as items useful in medical situations.
Items such as...
"BandageDressing", "DisinfectantSpray", "DisinfectantAlcohol", "PurificationTablets","CharcoalTablets","PainkillerTablets","VitaminBottle","CharcoalTablets","TetracyclineAntibiotics","Epinephrine","Morphine","Syringe","ClearSyringe","BloodSyringe","InjectionVial","SalineBag","StartKitIV","SalineBagIV","BloodBagEmpty","BloodBagFull","BloodBagIV","BloodTestKit","Splint","Thermometer","Defibrillator","Rag","DuctTape","SewingKit"



Fixed Meth.-I MEAN CANDY-.. don'tdodrugskids

M24A3 Added, The new .338 Bolt action added with custom sounds as per usual with the mod.
classnames are : Mass338M24Mag , Massm24

Added another Basebuilding item to the mod, The Improvised Gunrack. For perfect placement I suggest also having BuildAnywhere on your server But it will still work fine with it. you just might have issues hanging it on walls.

Added White Cowboy Hat.
classname "MassCowboyHat_White"

If this update broke your gun racks you should Update your inventory slots and get with the general standard of your weapon slots being shoulder1-24.
Seriously sorry though. I won't be adding anymore gun slots because compatibility with this is a nightmare

更新:2020 年 5 月 23 日 @ 下午 8:43

更新:2020 年 5 月 23 日 @ 下午 8:07

更新:2020 年 5 月 3 日 @ 上午 11:25

Fixed Geometry of Dresser for colision with CE Radius and CE Center in memory thanks to Helkhiana sharing that information.

Also fixed Issues with Dresser not being able to be put in hands after crafting thanks to Dumpgrah

更新:2020 年 5 月 1 日 @ 下午 3:21

The Day Has come.. I've finally Put in the MassBuildings PBO meaning a future of base building objects awaits.. What does it bring?.. well.
A MakeShift Dresser, Of course!.. What does that do? It's a craftable base item that allows you to store all those pesky clothing items you pick up on your journeys. no more are the days of you searching through your tents only to find your group members have just dropped t-shirts EVERYWHERE in the cargo!

You can Craft Them with 20 Planks and 50 Nails for the base dresser. It can take 5 drawers which give you 24 slots EACH entirely for clothing items (Will not allow anything not inheriting from Clothing_Base, Meaning everything you can equip can fit inside.)

The Drawers can be crafted with 10 Nails and 3 Planks.

The Base Dresser can attach a pistol, Some hats, A pair of Worker Gloves, Boots. And A Backpack (which can be accessed.)
(Remember Clothing Items with cargo will not be accepted, Just like any other Cargo environment in Vanilla.)



Hopefully fixed. Also update your types.xml

更新:2020 年 4 月 30 日 @ 上午 9:54

Another Update for MRES.
New Menu 9 alternative added with new models and textures, Find it out in the field. looks much different than the other menus visually.
Classname - MassMRE9Old, MassHeli_MRE9Old

Various food items have been shrunk to be at a more realistic scale when compared to the main MRE package sizes.


Kivaari Bullet selection Added to fix attachment rotation bug.

Red and blue flags added for CTF Gamemodes or server events.
Classnames : MassCTF_Blue, MassCTF_Red


NBC Bag Functionality Adjustment.
So There were a lot of people exploiting certain issues with the NBC bag and While I tried to combat bug abuse and exploits People kept finding ways to fit 100+ items inside them, It's my fault for publishing an item without figuring out all of the possible ways it could be exploited. So I regret to inform anyone who hasn't already been warned, Your players will most likely lose their NBC Gear inside of the bags with this update.

With that said, What's new?

The Attachment system for the NBC bags has been completely removed and replaced with a cargo system that only accepts items inheriting from the NBC Colorbase. Meaning you can only put NBC gear inside of the cargo of the bag. Eliminating any possible item stacking exploits completely

New Item : The Waterproof Bag. The Waterproof bag is a new item that hangs off the back of your backpacks just like the NBC bag, except it takes all items that inherit from clothing_base, Meaning it can fit almost anything you can wear on your character as clothing inside. The downside is that it's significantly smaller than the NBC bag so you can only realistically fit a jacket and some pants inside. Or maybe 3 smaller items. as the name suggests it's waterproof so you have a change of clothes for when you get wet and are dying of the cold.
classname : MassClothing_Bag


IMPORTANT NOTE. If your server Takes a long time to start or has to restart multiple times please let it loop for a few times before reporting if it doesn't work, The server will be Deleting the Items inside leftover NBC bags and it may have stream damage but it should fix itself if given time.

更新:2020 年 4 月 29 日 @ 上午 9:46

Reverted to previous version to Figure out the solution to a strange unexpected crash that makes no sense ;~;