DayZ
CF
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Update: Apr 24 @ 1:25pm

Release 1.5.7
- DayZ 1.28 compatibility
- No longer require custom class inheriting from ModStructure to use ModStorage
- Update file exist state on first entity added after load

Update: Mar 24 @ 1:30pm

Release 1.5.6
- Fixed CF_SHA256 for inputs >= 56 bytes
- Fixed CF_Encoding::IsLine
- Fixed CF_Stream::IsValid() returning true even after closing stream
- Fixed CF_TextReader::ReadLine
- CF_Stream is now managed
- Fixed ASCII values above 127 not being properly written by CF_BinaryWriter and CF_TextWriter, and not being properly read by CF_StringStream
- Fixed a rare race condition
- Added millisecond-accurate timestamps to CF_Log messages
- Added a workaround for player loading under Linux due to DayZ bug T190201 (FileMode.APPEND without function)

Update: Feb 19 @ 2:45pm

Release 1.5.5
- DayZ 1.27 compatibility
- Fixed CF_String::PadStringFront and PadStringBack
- Fixed CF_Stream reading a NULL byte at start (fixes CF_SHA256 returning incorrect hash as a result)
- Fixed CF_ConfigReader choking on dots and underscores in config entries
- Fixed XML writer not writing tag contents
- Fixed XML reader/writer not reading/writing processing instructions
- Fixed XML reader messing up character encoding
- Fixed XML reader truncating long text (DayZ bug T177558)
- Fixed XML reader not correctly parsing hyphens in tags
- Fixed memory leak in ConfigClass
- Fixed CF_Encoding::ToBase64 returning base16-encoded instead of base64-encoded text
- Fixed possible out-of-bounds error in CF_Base64Stream::Decode if the input string length is not a multiple of 3
- Fixed off by one error in Read functions of CF_TextReader
- Fixed not reading decimal part of floats in CF_TextReader::ReadFloat
- Trivial: Fixed mod name missing in credits scroller, fixed alignment of DayZ credits
- Added ModStorage
- Added RPCManager::RemoveRPC
- Added CF_DoublyLinkedNode (linked list)
- Limit CF_OnUpdate rate on server
- Log errors when another mod's credits.json is faulty as warnings to script log instead of crash log

Update: Aug 29, 2023 @ 11:53am

Bugfix release 1.5.4

Update: Apr 21, 2023 @ 2:29pm

Compatiblity update for DayZ 1.21

Update: Feb 13, 2023 @ 12:23pm

Compatiblity update for DayZ 1.20

Update: Jul 25, 2022 @ 8:31am

Hotfix of old release being published in last release insteand of 1.4.2 as planned

Update: Jul 25, 2022 @ 5:15am

Added:
- CF_Date::GetDayOfWeek

Fixed:
- NULL pointer to instance "AttachmentCategoriesRow" spam in logs

Update: Feb 20, 2022 @ 1:56pm

Fixed:
Hard crash

Update: Feb 20, 2022 @ 1:43pm

Fixed:
- Players not spawning