RimWorld

RimWorld

Real Ruins
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Update: Aug 18 @ 8:16am

A bunch of updates to make 1.6 life easier.
Fixed issue with leaving ruins event map (when no enemies left).
You can now visit POIs and ruins using shuttle or even your gravship.
But most important, I changed a bit the way raids work during the ruins event. Now, besides regular starting parties and large raid parties you will get a tiny, but constant and silent inflow of enemies. I did this to make the event a bit more balanced, to prevent easy looting everything between raids. Now you have to chose between taking small risk to pick closest goods and flee or withstand constant enemies inflow, using part of the team for packing and part for protecting.
Of course, if you don't like it, there is a switch in options allowing to disable it and revert back to the original.

Update: Jul 11 @ 2:38pm

[Auto-generated text]: Update on 7/11/2025 11:38:55 PM.

Update: Apr 18, 2024 @ 12:15am

[Auto-generated text]: Update on 4/18/2024 9:15:29 AM.

Update: Mar 25, 2023 @ 11:40pm

[Auto-generated text]: Update on 3/26/2023 1:40:31 PM.

Update: Mar 3, 2023 @ 11:20pm

Planetary ruins are live now.
You do not need to dig deep into menus anymore to enable this feature. Just start a new game and a new dialog will pop up on starting location selection stage. You can use it to load planetary ruins for this planet, see what do you have there, select a suitable landing location - in the most dense, or, vice versa, the most sparse area. Or even settle in ruins. Or select a location with someone's base and keep it for yourself in a mint condition.

On top of that, events were moved from old word events system to the new quest-based system.

Update: Dec 12, 2022 @ 9:32am

[Auto-generated text]: Update on 12/12/2022 11:32:24 PM.
Recovered 1.3 compatibility

Update: Nov 13, 2022 @ 9:39am

[Auto-generated text]: Update on 11/13/2022 11:39:41 PM.

Update: Oct 31, 2022 @ 8:05am

[Auto-generated text]: Update on 10/31/2022 9:05:32 PM.

Update: Oct 26, 2022 @ 10:47am

[Auto-generated text]: Update on 10/26/2022 11:47:27 PM.
Compatibility update for v1.4

Update: May 17, 2022 @ 12:04am

Update on 5/17/2022 1:03:50 PM.
Added blueprint auto-fixer. Now even if you encounter corrupted, but recoverable file, it will be used.
Fixed a bug in planetary ruins checker.
Fixed blueprint offset issue. Bugs like "water generator locations repeat shape of the river, but all are shifted 20 tiles south" are eliminated.

Overall, after this update you should get 80-90% of blueprints transferred via planetary ruins menu, instead of 15-25%. Also this influences variety and quality of regular ruins.