RimWorld

RimWorld

Real Ruins
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Update: Mar 4, 2020 @ 9:25am

[Auto-generated text]: Update on 3/5/2020 12:25:02 AM.

Update: Mar 3, 2020 @ 7:36pm

One more metadata tune up to correct supported versions list.

Update: Mar 3, 2020 @ 8:10am

Fixed filth generation problem
Fixed blueprint transfer exception
Removed built-in harmony lib copy

Update: Mar 1, 2020 @ 3:45am

A bit more of compatibility

Update: Feb 29, 2020 @ 11:01pm

Fixed 1.0 compatibility
Added 'Pristine Ruins' minimum refire rate to prevent appearing too often

Update: Feb 29, 2020 @ 7:49am

Fixed texture issue.

Update: Feb 29, 2020 @ 7:49am

uploaded wrong folder

Update: Feb 29, 2020 @ 7:44am

[Auto-generated text]: Update on 2/29/2020 10:43:34 PM.

Update: Feb 28, 2020 @ 11:53am

Added version 1.1 support
There might still be issues while generatin ruins (as usual, mostly depends on what mods you do and do not have). But at least it works now, I'll do some minor compatibility updates as soon as more mods get 1.1 updates as well.

Update: Jan 12, 2020 @ 9:29am

Fixed issue with pawns starting unloading items when arrive to ruins POI or event.
Combined manual and automatic caravan reforming options: now both options allow manual items pickup and both options allow to initialte home map style caravan forming process (even when there are enemies, so watch your pawns carefully!)