RimWorld

RimWorld

Ridiculously OP Turret
Showing 1-10 of 19 entries
< 1  2 >
Update: Apr 2, 2024 @ 7:48pm

[Auto-generated text]: Update on 4/2/2024 9:48:23 PM.

Update: Dec 12, 2022 @ 10:30pm

Fixed issue with turret warmup time. Now back to previous OP levels.

Update: Oct 23, 2022 @ 7:54pm

[Auto-generated text]: Update on 10/23/2022 9:54:22 PM.

Update: Jan 8, 2022 @ 12:55pm

Back-ported recent changes to previous RimWorld versions.

Update: Jan 8, 2022 @ 9:16am

Extended range and removed need to reload. If you run out of bullets, is it really that OP?

Update: Jan 8, 2022 @ 9:07am

Fixed issue with stepping on other turrets' definitions.

Update: Jan 7, 2022 @ 9:02pm

Fixed issue with OP turret overwriting existing mini-turret. This is now an exclusive technology to colonists.

Upped the requirements to better balance the item's creation, but death still rains down like a torrent.

Update: Aug 1, 2021 @ 2:56pm

[Auto-generated text]: Update on 8/1/2021 4:56:21 PM.

Update: Jul 31, 2021 @ 10:10pm

[Auto-generated text]: Update on 8/1/2021 12:10:41 AM.

Update: Jul 31, 2021 @ 9:02pm

[Auto-generated text]: Update on 7/31/2021 11:02:02 PM.

Squashed minor bug in first uploaded version for v1.3.