STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Unofficial Forces of Corruption Patch (UFoCP)
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Opdatering: 24. apr. 2019 kl. 18:18

v1.2
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There are MasterTextFiles_ENGLISH.dat updates in this update! Check "MasterTEXT Changelog.txt" in the game directory to see!


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A.I. (Galactic Conquest)
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-AI_Plan_ExpansionGeneric_RemoveCorruption – Fixed AI trying to call "Darth_Team" (EaW), and "Grand_Admiral_Thrawn_Team" (a cut political unit that originally replaced Tarkin). Replaced Vader's with "Darth_Team_Executor" (FoC), and Thrawn's with "Admonitor_Star_Destroyer" to fix Vader and Thrawn's Remove Corruption AI.

-DeathStarPlan – Modified GameObject plan to avoid "Rouge_Squadron_Space" (Rouge Squadron) instead of "Luke_Team" (Luke Skywalker).

-UpgradeStarbasePlan – Added all Rebel, Empire and Underworld starbases to the list of buildable/upgradable starbases. The A.I. will start building past a lvl. 1 Rebel space station.

-BuildGroundForcesPlan – Removed commented units, and removed their reference from the file entirely so the game doesn't try to build non-existant units.


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Factions
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-Rebels – Fixed faction-based orbital ion bombardment. The Alliance Assault Frigate nor the Nebulon-B Frigates have ion cannons (just lasers/turbolasers), so they have been removed from the list of units that can start a Rebel ion bombardment. The only remaining units are the Home One and the Mon Calamari Cruiser.

-Underworld – Fixed generic faction infantry icon (seen in battle prompt) being the Black Sun Pirates infantry instead of the generic infantry unit (Grenadier) for the Underworld.
-Underworld – Fixed generic faction fighter icon being an unused fighter named "Virago" to the Starviper Fighter.


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Maps/Planets (Space)
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**For space station adjustments (and what they mean), see update changelog 1.1!


-Geonosis – Adjusted space station position.

-Myrkr – Adjusted space station position.

-Nal Hutta – Adjusted space station position.

-Shola – Adjusted space station position.


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Structures (Land)
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-Repulserlift Jammer – Fixed Underworld VO. Removed lines that still imply Imperial use of the jammer, or that the Underworld destroys the jammer when owned (e.g., removed line "The Imperials are using a Gravity Generator!") as the Underworld is the only faction to use it.

-Turbolaser Towers – Fixed Underworld VO for use of Skirmish turbotowers. Changed from Rebel VO to Underworld VO.
-Turbolaser Towers – Fixed Rebel and Underworld turbotower laser color. Muzzle flash was green, laser red (laser has now been made green in the base template, as the muzzle flash can't be changed).


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Units (Galactic Conquest)
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-C-3P0 – Fixed unit tooltip using R2-D2's instead of his own.
-C-3P0 – Fixed C-3P0 not having a unit icon.

-R2-D2 – Fixed R2-D2's unit using both 3P0's and R2's icon instead of using their individual icons (hold over from copy+paste of unit container).
**An unintended side-effect of these changes now makes it so R2-D2 and C-3P0 are now seperate units on the hero-bar at the top of the screen. The units still are their combined team, and lead to the same single-unit, but they appear as seperate units on the command bar with seperate tool-tips and images. This is the opposite when they die/are stealing technology, as they combine into a single icon again.


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Units (Land)
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-Canderous Assault Tank – Fixed amount of shots fired per-burst. The animation showed extra shots/recoil from the barrels, when in reality nothing shoots (leaving the tank shooting 2 times-per-fire with extra recoil). This has been fixed so the shot amounts line with the animation (shoots 3 times-a-pulse instead of 2).

-General Veers – Added an extra death clone for when killed by a Snowspeeder cable attack.
-General Veers – Modified death clones with the "IMPOSING_PRESENCE" behavior (and presence range), so Rebel Infantry units now respond properly with their "celebrate" "presence induced animation."

-Imperial Guard(s) – Fixed "presence induced animations" (i.e. standing at attention) in-front of Darth Vader, by changing the "Darth_Vader" (EaW) tag with "Darth_Vader_Expansion" (FoC).

-Rebel Infantry – Fixed "presence induced animations" for General Veers (Empire hero AT-AT) by adding death clones to Rebel "celebrate" animations.

-Rebel PLEX – Fixed "presence induced animations" for General Veers' dead AT-AT.

-Scout Troopers – Fixed "presence induced animations" for "Darth_Vader_Expansion."

-Snowspeeder – Fixed Veers's AT-AT not being targetable. Added Veers's AT-AT walker to the tow-cable-attack ability, so the speeder can properly target him.

-Stormtrooper(s) – Fixed "presence induced animations" for "Darth_Vader_Expansion."


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Units (Space)
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-Acclamator Assault Ship – Fixed build sounds for Underworld-built Acclamators (was Empire, now Underworld).

-A-wing – Fixed build sounds for Underworld-built A-wings (was Rebel, now Underworld).
-A-wing – Fixed A-wing attack sounds; A-wings now comment when attacking hanger bays.

-Broadside-class Cruiser – Fixed build sounds for Underworld-built Broadsides (was Empire, now Underworld).

-Corellian Corvette – Fixed build sounds for Underworld-built Corellian Corvettes (was Empire, now Underworld).

-Marauder-class Cruiser – Fixed build sounds for Underworld-built Marauders (was Rebel, now Underworld).

-Moldy Crow (Kyle Katarn) – Fixed "Is_Escort" indicator being "np" instead of "no."

-Nebulon-B Frigate – Fixed build sounds for Underworld-built Nebulons (was Rebel, now Underworld).

-Rouge Squadron – Changed conditionals back to "Wedge_XWing_Rouge."

-Tartan Patrol Cruiser – Fixed build sounds for Underworld-built Tartans (was Empire, now Underworld).

-TIE defender – Fixed build sounds for Underworld-built TIE defenders (was Empire, now Underworld).

-Tyber Zann – Fixed Zann's attack sounds; Zann now comments when attacking hanger bays and gravity-control-generators.

Opdatering: 25. jan. 2019 kl. 8:33

v1.1
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There are MasterTextFiles_ENGLISH.dat updates in this update! Check "MasterTEXT Changelog.txt" in the game directory to see!


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Maps/Planets (Space)
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-Alzoc III (Alzoc 3) – Adjusted space station position so it points towards the attackers (for Empire/Consortium stations).
**These few maps edited are tests for community feedback.

-Atzerri – Adjusted space station position.

-Endor – Adjusted space station position.

-Kamino – Adjusted space station position.

-Kuat – Adjusted space station position.

-Mandalore – Adjusted space station position.
-Mandalore – Adjusted first two attacker-entry marker so all attacking forces enter the map correctly (faces toward the station instead of entering sideways).

-Muunilinst – Adjusted space station position.
-Muunilinst – Fixed defense turrets not appearing for all factions. Was set to "Rebellion" instead of "Neutral."

-Utapau – Adjusted space station position.

-Vergesso Asteroids – Adjusted space station position.


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Units (Galactic Conquest)
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-Admiral Ackbar – Fixed remove corruption ability. It already existed (and essentially referenced in every file needed), but wasn't added to GameConstants.XML.

-Han Solo – Fixed remove corruption ability (added it to GameConstants.XML).

-Kyle Katarn – Fixed remove corruption ability (added it to GameConstants.XML).

-Mara Jade – Fixed remove corruption ability (added it to GameConstants.XML).

-Maximillian Veers – Fixed remove corruption ability (added it to GameConstants.XML).

*** While untested, it's possible that the AI will be a tad more aggressive in their corruption-undoing, now that the Rebels and Empire have more units to remove it instead of just juggling around the same 2-3 originally.


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Units (Space)
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-B-Wing – Fixed shot-laser color from green to red. Muzzleflash was red, lasers were green.

Opdatering: 31. okt. 2018 kl. 15:16

HOTFIX 1.0.2
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- Updating misc. files that weren't included in the main 1.0 release.

Opdatering: 31. okt. 2018 kl. 15:08

HOTFIX v1.0.1
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-Darth Vader – Fixed a regression by replacing the land MP basecontainer for Vader. This fixes abilities and dueling issues in Skrimish land mode. This MP team now bases itself off "Darth_Team_Executor" (FoC, with Darth_Vader_Expansion) instead of "Darth_Team" (EaW, with just Darth_Team). Space mode will stay using Darth_Team, as that uses the TIE Advanced.

Opdatering: 28. okt. 2018 kl. 17:30

- Updated Readme.txt.

Opdatering: 25. okt. 2018 kl. 19:20

v1.0 - Petroglyph'd (Initial Upload)
=========================================================================================
There are MasterTextFiles_ENGLISH.dat updates in this update! Check "MasterTEXT Changelog.txt" in the game directory to see!


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General
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*Fixed credits music. Petroglyph implemented a botched version of "The Throne Room/End Title" that was slowed down (released from a bad copy of A New Hope's soundtrack).


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Factions
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-Empire/Rebellion – Fixing conditionals. Changing reference "Death_Star" (EaW) to "Death_Star_II" (FoC). Rebels and Empire will now use the proper advisor dialogue for when the Death Star II, Palpatine or Mon Mothma are in battle.
-Empire/Rebellion – Fixed Lose-to-Underworld music referencing "Lose_To_Zann_1.MP3" instead of "UND_Lose_To_Zann.MP3."

-Empire – Fixing "faction super weapon" type from "Death_Star" (EaW) to "Death_Star_II" (FoC).

-Rebellion – Fixed combination conditionals. Since Luke Skywalker can't destroy the Death Star in FoC (he could in EaW!), the Death Star + LSkywalker conditionals have been changed to Death Star II + Rogue Squadron (Wedge's X-Wing specifically, as Wedge alone destroys the Death Star II, none of the other squadron does). The Rebel advisor will now properly comment when the "Super Weapon Killer" is in battle with the Death Star.

-Underworld – Removed references to non-existant "finale" movies for galactic conquest.


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Structures (Land)
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-Bunkers – Fixed the armor type of the bunkers in GameConstants not being properly seperated, breaking the type. It should work now.


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Units (Land)
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-Darth Vader – Fixed HeroClash.XML trying to find "Darth_Vader" (EaW) instead of "Darth_Vader_Expansion" (FoC) when dueling against Obi-Wan Kenobi.
-Darth Vader – Fixed "object spotted announcement" for Darth Vader for all factions. Was searching "Darth_Vader" (EaW) instead of "Darth_Vader_Expansion" (FoC).

-Urai Fen – Fixed Fen's unit file trying to find "Darth_Vader" (EaW) instead of "Darth_Vader_Expansion" for his lightsaber-block ability.

-IG-88 – Fixed the infection weapon's seperator in GameConstants. It's now properly seperated and should work.


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Units (Space)
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-Acclamator Assault Ship – Fixed the back-right turbolaser's damage type. Was normal laser damage ("Damage_Acclamator"), now it's turbolaser damage ("Damage_Acclamator_TL").

-Executor Super Star Destroyer – Fixing the SSD armor type. It's now properly seperated and should work.

-Skipray BlastBoat – Fixed squadron escort status; "Is Escort" is now "No" instead of "nos."


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Units (Galactic Conquest)
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-Grand Admiral Thrawn – Fixed Thrawn's remove corruption ability sound from the Rebels' to the Empire's.
-Grand Admiral Thrawn – Fixed Thrawn's "complete" sound. It'll now play his own designated "complete" sound.
-Grand Admiral Thrawn – Fixed "object spotted announcement" for Thrawn for all factions. Was searching for "Grand_Admiral_Thrawn" instead of "Admonitor_Star_Destroyer."