RimWorld

RimWorld

Alpha Animals
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Update: Jul 22, 2021 @ 11:09pm


v3.601:

Added loadAfter tag for Ludeon.RimWorld.Ideology so mod organizers don't crap their bed

Update: Jul 22, 2021 @ 3:07am


v3.6:

New Ideology added to the mod: Biological Corruptors
Includes new style (Ocular), meme (Alienism and Biological Corruptors), precept (Ocular Trees preference), role (Ocular Priest), ritual (Ocular Warping), 4 new dryad types (Ocular, Corrupted, Spitter and Unstable), 4 new animals (Eyeling, Engorged Tentacular Aberration, Unblinking Eye and Ocular Nightling), new gameplay mechanics
Skiphounds now have double combatPower (700 from 350) so only around half of them as previous appear on manhunter events
Retextured all ocular trees and "alien" plants
Mod will now load behind A Dog Said to avoid recently popping errors when Megafauna is present
Some animals (Megalouse, Ocular Jelly, Plasmorph) now have Intermediate intelligence instead of None
Added false to a couple hediffs, just in case

Update: Jul 17, 2021 @ 7:27am


v3.5:

Completely redrawn all of the animal images in the mod. It is now all vectorized
All images normalized to 256x256 pixels, getting rid of some remaining visual artifacts
Redesigned a lot of creatures (changes should be subtle, and affect mostly the _north and _south views)
Passed all images through near-lossless compression so the whole mod takes a lot less space
Changed many creatures descriptions to get rid of mentions of "alien" animals, since there are no true aliens on RimWorld lore, they are all of human origin, whether direct or descendants of ancient genetic engineering
Changed the Mime event to work through quest and not incident, in line with the change to the wanderer event in 1.3
Mime hunger will now manifest itself in a random period between one day and two quadrums after arrival
Mimes will now pop up a letter when they manifest due to hunger, to let the player know a colonist was a Mime in disguise

Update: Jul 11, 2021 @ 11:54pm


v3.405:

Re-added VE Achievements code
Fixed Groundrunners not mining with the Quarry mod
New crispy vector graphics for the Frost Ave and Frostbound Behemoth

Update: Jul 11, 2021 @ 11:53pm

[Auto-generated text]: Update on 7/12/2021 8:53:28 AM.

Update: Jul 10, 2021 @ 10:03am


v3.403:

Removing VE Achievements code until it can be updated

Update: Jul 9, 2021 @ 12:53pm

[Auto-generated text]: Update on 7/9/2021 9:52:43 PM.

Update: Jul 7, 2021 @ 11:52pm


v3.401:

Reuploaded Crepuscular Beetle graphics because they were showing up as half-transparent

Update: Jul 5, 2021 @ 8:16am


v3.4:

Updated for RimWorld 1.3 beta
Some of the animals are now farm animals, and must be kept in an animal pen: Chameleon Yak, Chemfuel Myrmidon, Crepuscular Beetle, Devilsheep, Flamingo Phoenix, Frostbound Behemot, Gigantelope, Grey-Coated Mouflon, Ironhusk Beetle, Luciferbug, Nightmule, Nightram, Radyak, Spined Gow and Teratogenic Originator. If these animals are not penned, they'll wander away after a few days. The rest are unchanged and will roam around the colony as usual
Reduced hunger rate of most herbivores
Increased aging time of most animals
Reduced gestation time of most animals
Applied filth rate to most animals (floating animals have no filth modifier)
Animals that had Simple trainability now have None, except some that have been made more intelligent, and are now Intermediate (Bumbledrones)
Feralisk, Blizzarisk and Dunealisk clutchmothers are not tameable now, and will attack if somehow tamed
Feralisks and their variants now only have six legs, as intended
Unified meat types to reduce considerably the amount of meats created by the mod
Added new vector graphics for a lot of animals: Aerofleet, Infested Aerofleet, Wildpod, Agaripod, Arctic Lion, Barbslinger, Blizzarisk, Bouldermit, Cactipine, Chameleon Yak, Crepuscular Beetle, Desert Ave, Dunealisk, Devilsheep, Duskrat and Feralisk. This won't change their appearance but it will make the graphics look much clearer. All these animals now have 256x256 pixel graphics, which looks better too. More coming.
Added two new Bouldermit variants: Limestone and Marble
Added one new Barbslinger colour.

Update: Jun 16, 2021 @ 1:47am


v3.349:

Pawnmorpher compat: added 3 new Alphamorphs, the Animusmorph, Helixienmorph and Aerofleetmorph that can be acquired if you use Pawnmorpher, each of them with special abilities. Credit for the textures and idea to Jance and Sairus
Added infocard art for Chameleon Yak and Crescendo Anole
Fixed Decay Drake creating all the rotten mounds unforbidden