Arma 3
Drongo's Active Protection System
Showing 1-5 of 5 entries
Update: Aug 10 @ 12:02am

Update: Aug 3 @ 2:21am

Update: Jul 30 @ 10:04pm

Update: Jul 26 @ 7:08am

Added: Trophy APS
Added: Added Trophy APS to some RHS vehicles (thanks to Damian of RHS)
Added: Better code for detecting 3rd party smoke launchers
Added: Scripts for disabling and rearming APS
Changed: Switched to spawn instead of execVM
Changed: APS reload time is now 0.7 seconds
Other: Various attempts to optimize
Other: Various tweaks and additions

Update: Jul 21 @ 6:22pm