RimWorld

RimWorld

Wall Light
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Update: Jun 15, 2020 @ 8:43pm

Reverted to previous version, Proxyer informed me of an error in his translation.

Update: Jun 15, 2020 @ 8:43pm

Added Japanese translation by Proxyer.

Update: Jun 15, 2020 @ 6:30pm

Removed some unused code that I forgot to remove.

Update: Jun 15, 2020 @ 4:26pm

Performance update. Mod is now 823958% more efficient.

AND:
Added 'Show Facing' option.
Made 'Show Lit Area' work with any light radius.

ALSO:
Previously any wall with a wall light on it was impervious to damage, as the lights can not be damaged and they sort of blocked all damage. This is no longer the case.

Update: May 26, 2020 @ 12:29pm

Added Polish translation by SolariusScorch.

Update: Mar 8, 2020 @ 2:44pm

Chinese translation by: 黄俊浩

Update: Feb 29, 2020 @ 5:49pm

General bugfixes.

Update: Feb 28, 2020 @ 12:11pm

Added German translation. Thanks to qhil.

Update: Feb 20, 2020 @ 8:21pm

Version 1.1 compatibility. And TD Enhancement Pack compatibility tweak.

Update: Nov 28, 2019 @ 1:23am

The lights no longer have hit points, which means they can only be destroyed by the wall they are on being destroyed. And that means that enemies will no longer target them. Which means they wont get destroyed from the wrong side anymore. And that means this long standing annoyance is gone. Which means I can stop saying "Which means". And that means I can stop saying "And that means" too. Ultimately this means I've written 95% more about this than I needed to and the conclusion can be drawn that I am an idiot.