RimWorld

RimWorld

Wall Light
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Opdatering: 15. juni 2020 kl. 20:43

Reverted to previous version, Proxyer informed me of an error in his translation.

Opdatering: 15. juni 2020 kl. 20:43

Added Japanese translation by Proxyer.

Opdatering: 15. juni 2020 kl. 18:30

Removed some unused code that I forgot to remove.

Opdatering: 15. juni 2020 kl. 16:26

Performance update. Mod is now 823958% more efficient.

AND:
Added 'Show Facing' option.
Made 'Show Lit Area' work with any light radius.

ALSO:
Previously any wall with a wall light on it was impervious to damage, as the lights can not be damaged and they sort of blocked all damage. This is no longer the case.

Opdatering: 26. maj 2020 kl. 12:29

Added Polish translation by SolariusScorch.

Opdatering: 8. mar. 2020 kl. 14:44

Chinese translation by: 黄俊浩

Opdatering: 29. feb. 2020 kl. 17:49

General bugfixes.

Opdatering: 28. feb. 2020 kl. 12:11

Added German translation. Thanks to qhil.

Opdatering: 20. feb. 2020 kl. 20:21

Version 1.1 compatibility. And TD Enhancement Pack compatibility tweak.

Opdatering: 28. nov. 2019 kl. 1:23

The lights no longer have hit points, which means they can only be destroyed by the wall they are on being destroyed. And that means that enemies will no longer target them. Which means they wont get destroyed from the wrong side anymore. And that means this long standing annoyance is gone. Which means I can stop saying "Which means". And that means I can stop saying "And that means" too. Ultimately this means I've written 95% more about this than I needed to and the conclusion can be drawn that I am an idiot.