Sid Meier's Civilization VI

Sid Meier's Civilization VI

[SEE NEW VERSION] Better Balanced Game v3.17.4
Showing 51-60 of 150 entries
< 1 ... 4  5  6  7  8 ... 15 >
Update: Oct 6, 2019 @ 11:37am

- removed extra files

Update: Oct 6, 2019 @ 11:34am

- zulu reverted to unmodded state
- georgia walls fix: rams and towers will now work on them

Update: Sep 16, 2019 @ 10:49pm

french text updated

Update: Sep 10, 2019 @ 11:19pm

removed modifications to mausoleum, which was changed in Firaxis' Sept update

Update: Sep 7, 2019 @ 2:25am

- france tourism bugfix

Update: Sep 6, 2019 @ 9:11pm

Language updates for the France change

Update: Sep 6, 2019 @ 9:02pm

- france tourism bonus from wonders cut to +50%

Update: Sep 2, 2019 @ 11:13pm

- japanese text updated
- korean text bugfix

Update: Sep 1, 2019 @ 11:03pm

v3.6.2

- korean text updated
- scotland happy/ecstatic percent bugfix
- lady of the reeds and marshes bugfix

Update: Sep 1, 2019 @ 12:36am

- American Film Studios give +50% tourism instead of +100%
- Egyptian Sphinxes can no longer be built next to each other
- Persian Pairidaeza gets +1 Culture when adjacent to a Campus
- Persian Pairidaeza gets +1 Gold when adjacent to an Industrial Zone
- Persian Pairidaeza gets +1 Gold when adjacent to a Harbor
- Persian internal trade routes get +2 Culture at Medieval Faires
- Persian internal trade routes get +4 Culture at Urbanization
- Persian internal trade routes get +2 Gold at Banking
- Persian Internal trade routes get +4 Gold at Economics
- Persian units get +3 Combat Strength when attacking
- Scotland's happy bonus increased from 5% to 10%
- Scotland's ecstatic bonus increased from 10% to 15%
- Scotland's Highlander gets +10 defense strength
- Magnus' Surplus Logistics promotion now gives +2 Production
- Cliff of Dover can now be settled
- Communism's Collectivization card now gives +2 Production for domestic trade routes
- Goddess of Fire Pantheon Faith from volcanic soil and geothermals doubled to +4
- Domrey's returning as catapult replacement; Can move & shoot, and have +5 offense & defense
- Roman Baths getting culture per adjacent district back, but only as minor adjacency this time
- Warrior Monk change reverted, but +5 instead of +3 combat strength