Garry's Mod

Garry's Mod

NPC Groups
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Update: Feb 22, 2022 @ 5:45am

Updated Combine Fireteam Spawner
Fixed scope issue with Rebel Fireteam Spawner
Fixed scope issue with Rebel Squad Spawner

Update: Feb 22, 2022 @ 5:26am

Combine Fireteam, Enemy has been rewritten to match the newer standards

Update: Jul 23, 2021 @ 4:14pm

Can't revert to the old version because Steam is a broken piece of crap. Deal with it.

Update: Jul 23, 2021 @ 4:14pm

Test reversion to old version.

Update: Jul 23, 2021 @ 4:13pm

Test reversion to new version.

Update: Jul 15, 2021 @ 1:08pm

Rolled back to Update: Aug 24, 2019 @ 2:55pm

Tired of people complaining and I'm not going to bother working on this right now for various personal reasons.

Update: Jul 12, 2021 @ 7:47pm

Rebels now use their expression overrides
Rebels now properly randomize ammo & medic givers
Rebels inheret more correct convar values now
Enemy Rebels now support random models

Update: Jul 4, 2021 @ 8:02am

Hostile Rebels now act more like Combines for reasons you don't need to worry about.
Changed file names for many entities to read better.
Fixed string errors related to "npc_friend *"
Fixed respawn timers on all spawner groups. Apparently I was too blind to realize it needed "return true".
Fixed several instances of Antlion Workers using Antlion Soldier values.
Fixed several instances of old cvar names.
Fixed more icons.
Removed some redundant groups.

Update: Jul 4, 2021 @ 6:59am

Updated Antlion groups
Added toggle to Antlion Guard to spawn with groups
Added spawn wave timer to antlion group spawner
Added spawn wave setting to the Common options panel

Update: Jul 2, 2021 @ 3:12pm

Fixed more "unplugged" variables for zombies.