Garry's Mod

Garry's Mod

Half-Life SWEPs
目前顯示第 1-10 項,共 58 項
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更新:2024 年 7 月 31 日 @ 上午 9:22

- Usage of the new ENT.PhysicsSolidMask for crossbow bolt, RPG missile and grenade. Now they hit actual model hitboxes instead of a bounding box, just like it should have been. Mostly noticeable on Gargantua
- Minor fixes and improvements

更新:2024 年 7 月 22 日 @ 上午 1:59

- Added optional HD models
- Added "respawnable items" entity category
- Added charging glow effect for gauss
- Added option to spawn with full HL1 loadout
- Fixed tripmines immediately explode if placed inside another
- Fixed p_gauss.mdl UV

更新:2024 年 7 月 17 日 @ 下午 10:46

- Recompiled models to have unique paths, so nothing would replace fixes and enhancements, also it won't override original HL:S materials
- Added eye blink animation to Snark viewmodel
- Added uncompressed viewmodel hand textures
- Fixed original MP5 model rig

更新:2024 年 5 月 29 日 @ 下午 2:22

Fixed incorrect entity gravity

更新:2024 年 5 月 26 日 @ 上午 1:16

Entity replacement for Uplink Extended

更新:2024 年 5 月 23 日 @ 上午 11:55

- Added hl1_cl_ejectshells convar (won't work for singleplayer for now)
- Added convar existence check for effects
- Fixed HL1 NPCs gibbing from bullets

更新:2024 年 2 月 11 日 @ 下午 4:12

Fixed handgrenade creating too much ai_sound entities

更新:2024 年 1 月 15 日 @ 上午 3:55

Fixed crowbar making ammo pickup sound
Fixed potential lua error
Throwable entities now inherit gravity from owner

更新:2023 年 6 月 29 日 @ 下午 3:43

Added convars:
hl1_cl_muzzleflash
hl1_cl_muzzlesmoke

更新:2023 年 1 月 13 日 @ 上午 10:51

Added hl1_sv_explosionshake convar