Garry's Mod

Garry's Mod

Half-Life SWEPs
Zobrazeno 1–10 z 58 položek
< 1  2  3  4  5  6 >
Aktualizace: 31. čvc. 2024 v 9.22

- Usage of the new ENT.PhysicsSolidMask for crossbow bolt, RPG missile and grenade. Now they hit actual model hitboxes instead of a bounding box, just like it should have been. Mostly noticeable on Gargantua
- Minor fixes and improvements

Aktualizace: 22. čvc. 2024 v 1.59

- Added optional HD models
- Added "respawnable items" entity category
- Added charging glow effect for gauss
- Added option to spawn with full HL1 loadout
- Fixed tripmines immediately explode if placed inside another
- Fixed p_gauss.mdl UV

Aktualizace: 17. čvc. 2024 v 22.46

- Recompiled models to have unique paths, so nothing would replace fixes and enhancements, also it won't override original HL:S materials
- Added eye blink animation to Snark viewmodel
- Added uncompressed viewmodel hand textures
- Fixed original MP5 model rig

Aktualizace: 29. kvě. 2024 v 14.22

Fixed incorrect entity gravity

Aktualizace: 26. kvě. 2024 v 1.16

Entity replacement for Uplink Extended

Aktualizace: 23. kvě. 2024 v 11.55

- Added hl1_cl_ejectshells convar (won't work for singleplayer for now)
- Added convar existence check for effects
- Fixed HL1 NPCs gibbing from bullets

Aktualizace: 11. úno. 2024 v 16.12

Fixed handgrenade creating too much ai_sound entities

Aktualizace: 15. led. 2024 v 3.55

Fixed crowbar making ammo pickup sound
Fixed potential lua error
Throwable entities now inherit gravity from owner

Aktualizace: 29. čvn. 2023 v 15.43

Added convars:
hl1_cl_muzzleflash
hl1_cl_muzzlesmoke

Aktualizace: 13. led. 2023 v 10.51

Added hl1_sv_explosionshake convar