Kenshi
Reactive World
Showing 61-70 of 90 entries
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Update: Jan 11, 2019 @ 3:59pm

-Fixed a few world state issues regarding cannibals spawnign when they shouldn't.

Update: Jan 11, 2019 @ 11:35am

-Minor fix with a world state involving Seto

Update: Jan 8, 2019 @ 1:17pm

-Added some effects to the HN, primarily revolving around after taking them out. No more endless raids from the military you wiped out, though you will get stragglers from time to time. And they can be stopped by taking out their new leader.

-Rebalanced the raids by the cannibal tribes. Reduced frequency of the individual raids, as well as reduced overlap from tribal territories. Now they all have their own set regions they raid. There is some overlap, but not nearly as much as before.

Update: Nov 4, 2018 @ 10:18am

-Tweaked the Dust King's world state a bit, as it was checking for the wrong status.

Update: Oct 29, 2018 @ 12:30pm

-Reworked my Holy Farms around the new vanilla states related to them

Update: Oct 26, 2018 @ 7:59pm

-Fixed a dialog issue with the world state checker

Update: Oct 25, 2018 @ 3:11pm

-Finished the World State Checker

Update: Oct 24, 2018 @ 10:00am

-Added the UC and TG to the world state checker

Update: Oct 23, 2018 @ 10:15am

-Added a world state checker to waystations, to help debug issues. (HN only for the moment)

Update: Oct 20, 2018 @ 6:47am

-Added some more Hiver overrides, allowing them a chance to rescue their queens if kidnapped rather than killed.

-Fixed Kinjo Ogre Slayer ending his conversation abruptly in certain conditions