Kenshi
Reactive World
Showing 51-60 of 90 entries
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Update: May 3, 2019 @ 7:22am

-Minor Update to add Lady Merin to the character spawner for a specific case.

Update: Apr 28, 2019 @ 8:22pm

-Minor change to certain states of Holy Farms

Update: Apr 11, 2019 @ 10:58am

-Fixed some issues with the Shek Hub rebuilding if the characters are killed in a specific order.
-Fixed the Shek and Trade Ninjas from beating each other up over who is the better law enforcer.

Update: Mar 27, 2019 @ 3:36pm

-Added the WIP debug character spawner. For now just spawns HN leaders, but it works. Map to it found in Waystation bars.

Update: Mar 2, 2019 @ 5:44am

-Fixed starting characters having maxed stats, whoops. :P

Update: Mar 1, 2019 @ 7:10pm

-Fixed some more world state issues with cannibals

Update: Feb 3, 2019 @ 11:48pm

-Fixed an issue with the Hub that was accidentally added in the last patch

Update: Feb 3, 2019 @ 4:08pm

-Fix for an empty cannibal village

Update: Jan 24, 2019 @ 9:16pm

-Fixes to a bit of the HN content I put out in the last patch. Couple squads needed some world state data I forgot.
-Added another cannibal tribe to the unmarked cannibal village on the map. Now it's on the map, and fully functional.

Update: Jan 24, 2019 @ 11:15am

-Fixed some HN shopkeeper dialogs in the HN towns if they get taken by Shek Kingdom
-Overhauled the final resistance of the HN. Some new overrides in certian places, and new raids to attack you. Left bread crumbs in the world to guide you to the new leaders. They run pretty fast though. ;)