Crusader Kings II

Crusader Kings II

After the End Fan Fork
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Update: Jan 12, 2022 @ 7:57pm

- mysterious targeted decision is gone
- Blue ridge count once again has unique CoA and dynasty
- Navegante head of faith is formable
- solved issue of Nazarene HoF becoming feudal
- luchador missions working correctly
- not everyone becomes a heartbreaker
- choose party decision works
- Neomexicanos no longer have jungle holdings in the middle of the desert
- Aphite high priest being ORF is sadly unfixable
- Sol invictus head uses correct description
- King of Mexico refers to the right person
- Cristo Rey characters can hold coronations
- Glorian is available in the character creator
- fixed adopt and abandon orf
- Americanist elections once again work, can I get a USA in the chat?
- realm and inheritance law fixes
- Texan claim wars fixed
- Delmarva title history fixes
- Call Redcoat Invasion fixed
- ORF vassals are no longer anarchy
- Lamanites can no longer take the Oregon Trail
- Grand elective removed
- Oklahoma no longer has to worry about uneducated occultists running amok
- AI once again goes into quarantine
- Sacred Heart can change to any saint once again
- Navegantes no longer become theocracies upon reloading a save
- Reformed Trailwalkers can declare Great Holy Wars
- Don Pelayo won't attack himself
- Artifacts should spawn correctly now
- Choyero has dynasties
- Grand Duchy of Georgia works once more!
- Brazos War pops up
- Neomoor melting pot event no longer mentions the Rouillé
- Edenites can become feudal from tribal
- Neomoor melting pot event should no longer repeat
- Forming a banner no longer makes the vassal independent
- Restored Dogwood Crown now graphically appears on your character
- Removed leftover vision of holliness code
- Male rulers of the Inner Banks can no longer marry The Emperor of The HCC
- Colombian Conan story chain working
- Ya-Shamal descendants get the Ya-Shamal descendant trait
- Glorian religious title has a name now
- Reformed Druidic holy orders are now working
- Don Pelayo get's a letter from Comancheria only after the war now
- Donate to Nauvoo decision fixed for Lamanites
- Events about knowledge talk about the The Event rather than Rome
- Heavenly Empress no longer attacks her own Head of Faith
- Can no longer recruit Billmen and Gallowglass
- South Wasatch has CoA
- fuedal_governments.txt no longer missing closing bracket feudal_governments = { open_range, - Bajadios should no longer be in all caps
- Texas county boarders match rivers
- Potlach prestige rebalancing
- Bloodline alternatives for Macarthur have triggers
- Can build trade post in Denver
- Lamanite expeditions work
- Yaqui Portraits working now
- New Mexico once again formable
- Heartbreaker War now spawns event troops
- Minor history fixes
- All reported disconnected family trees are fixed!
- All reported grammar errors have been fixed!
- All reported Localization issues have been fixed as well!
- Checksum checker has been updated

Update: Oct 20, 2021 @ 8:04pm

New Great Conqueror John Wayne

Gaian Rework

Mexico and Central America Rework

5 New Religions: Lamanitas, Fidencistas, Cristo Rey, Unitas Fratum, Navegante

Heresies for Cristo Rey and Lamanitas

3 New Government Types: Theocratic Captaincy, Old Regime, and Open Range Feudal

Texas Rework

HCC Rework

New Josias Questline

Bulldogs and Ram, Calvinist and Arminian Splits for Evangelical

Evangelical Heresies Reworked Knighthood Trait For HCC

Westphalia Reworked Into Calvert Appeal

Calvert Appeal Fixable Unlike Westphalia

Southern Crusade Fixed

Nazarene added to California Along With Heresies True Cross and Edenite

Colorado Reworked to Trailwalker, Neo-Gnostic Reworked Into Proper Heresy

Features Added to Nestorian

Neomoor Reworked Into Melting Pot

New GFXs for Religious Branch Traits Added

Haida Helmets Added

New UI and Government For Brazil

New Lore For: Virginia, HCC, California, Mexico, Texas, New York, PNW, New England, and Brazil (edited)

And more!

Update: Feb 25, 2021 @ 6:44pm

Fixed issue with religious features
Added Reclusive trait to characters at the start in Arixo

Update: Feb 23, 2021 @ 6:34pm

Update: Feb 23, 2021 @ 6:30pm

Made the Reclusive trait icon the right size, at least I think. I might have accidentally restored the old one instead.

Update: Feb 23, 2021 @ 11:36am

Version 1.1.1a

Changelog:
Obviously includes all changes from 1.1.1
*Changed icon for Reclusive trait (thank you, Doodlebot!)
*Fixed river adjacencies around Texas
*The HCC can now be formed by anyone, regardless of culture
*Texas narrative event no longer shows up every time you start the game
*Various localization fixes (thanks, GarenOfLivia)
*Reforming a religion with the appropriate tenets should now grant the invasion CB properly

Update: Feb 14, 2021 @ 4:19pm

Version 1.1.1

*Added new counties in Nevada and Texas
*Added new realms and lore to Texas
*Fixed a ton of bugs

Update: Aug 4, 2020 @ 5:54pm

Adjusted geographic area of Old Mexico
Allowed unreformed Revelationists to loot
Adjusted decision requirements for Wisconsin
Fixed issue where reformed pagan heads would always get feudal government, even if doctrine indicated otherwise
Fixed issues with crusade bloodlines
Fixed missing trait icon for Qabantajik branch
Sayyids can now appear via Muslim society decisions
Updated localization

Update: Jul 27, 2020 @ 9:36pm

Adjusted geographical regions to make more sense
Added temple holding to Pomeroon (requires new save)
Allowed Qabantajik to demand conversion, removed polygamy and human sacrifice from Qabantajik
Changed/updated many name lists (assistance from Lahom and al-Sayyid)
Fixed numerous localization and graphical errors
Added name change events for the Kingdom of Lakotah (turns into either Dakota or Northland depending on ruling culture) and Deseret (reverts to Utah when not ruled by a Latter-Day Saint)
Adjusted likelihood of Southern Crusade
Updated flags (including suggested flags by Bill IV Clinton)
Added a Present Bachelor decision (male Present Debutante equivalent)
Added a decision to form a de jure Kingdom of Wisconsin
Fixed inheritance issues with the Dixie Crown and Sword of the States
Round Table holy order should now convert religion properly
Fixed issues with Brumby event chain
Added Patria Grande crusade trait
Added new icon for Bureaucratic government
Changed de jure capital of the Kingdom of Ontario
Latter-Day Saints can now form the United States, and receive a special nickname upon doing so. They should also retain the Theodemocratic government type.
Fixed issues with potlatch event chain
Fixed oversight in title histories of Lousiana and Ouachita (requires new save)
Gaians are now locked to Status of Women IV
Imamites, Qingzhen, and Transcendentalist can no longer expel the Jews
Fixed issues with Ursuline crusade bloodlines (requires new save)
Ensured that salvage event chain always ends (worst-case scenario, wait one year)
Allowed Tlunghung bloodline to be active for reformed Raven Tales
Americanist Interventions now begin earlier
Fixed issue with Chicago Evangelical Patriarch (requires new save)

Update: Jul 10, 2020 @ 9:25pm

Changelog:
Added claim granting and excommunication to Qabantajik and Postadventist
Fixed issues with forming Atomicist and Celeste religious heads
Fixed numerous localization errors
Added Americanist-type feudal ranks for Americanist heresies
Adjusted Fourth Crusades - they should only activate after the first successful Catholic crusade
Made Rust Cultists more likely to join Industrial Actions
Edokko and Russians actually only invade once
Enabled inter-Pacific holy wars
Assigned pentarchs to new de jure Southern kingdoms
Firing a gun in the salvage event should no longer kill you
Fixed issues with obtaining third duchy title from Reconquista
You can no longer release patricians as tributaries
Added feminism to all Laurentian cultures
Golden Archers formation decision disabled (it forms by itself after a few months anyway)
Golden Archers castle event now gives the castle to the correct holy order
Investing in research now applies a cooldown immediately
Updated Americanist icon (thanks Nico)
Added Cheyenne culture to the Great Plains and Oklahoma, complete with cultural empire (requires new save)
Adjusted cultures of Hagerstown and Inverness (requires new save)
Updated description with full list of devs