Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

Charlie Don't Surf
Viser 1-9 af 9 forekomster
Opdatering: 12. maj 2019 kl. 18:56

Changelog for May 12, 2019 Update:
Split B into 2 objectives
Map time increased from 22 to 30 mins
Tickets increased to 450 for US 375 for VC
Removed Fixed HMGs and added placeable HMGs
Adjusted the shape of A

Opdatering: 6. mar. 2019 kl. 22:39

Added 2 mins to the map
Added 50 reinforcements to both teams
Increased capture time for B and C
US Beach spawns now enable after 4 mins
Added Spooky for US
Reduced Artillery Cooldown for both teams
Rebuilt lighting to fix terrain materials rendering improperly
Reduced Spawn delay for both teams
Removed 1 RPG Role

Opdatering: 29. apr. 2018 kl. 0:33

Opdatering: 7. apr. 2018 kl. 18:47

Opdatering: 5. apr. 2018 kl. 20:54

Changelog for Apr 5, 2018 Update:

Added a third objective between the previous two (Village)
Decreased size of A Objective significantly
Increased time from 16 minutes to 20
Reduced Objective C Capture time slightly
Removed 1 VC Sniper
Increased AA Cooldown by 1 minute
Increased Napalm Cooldown
US Commander can now call in Artillery
Reduced Valkyrie Music Volume

Opdatering: 12. mar. 2018 kl. 23:57

Changelog for Mar 13, 2018 Update:

Addressed Map Balance
Added second beach spawn for US on left side of map
Added a radio on beach
Added an ammo Resupply on the beach
Shifted Spawn Protection for Attackers up on A
Shifted A capzone slightly towards Attackers
Added an additional Combat Pilot Role
Removed an RPG Role
More Cover in and around A
Varied Terrain Relief in and around A
Reduced Tickets for both teams by 100
Chopper Resupply on Beach enables after A is captured
Fixed missing explosion sounds when playing online

Opdatering: 7. mar. 2018 kl. 13:52

Opdatering: 7. mar. 2018 kl. 13:43

Opdatering: 7. mar. 2018 kl. 13:13