XCOM 2
Asari Adepts
Wyświetlanie 1-10 z 11 pozycji
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Aktualizacja: 9 sierpnia 2018 o godz. 16:55

Made biotic abilities call for weapon animnotify, instead of waiting for perkstart.

Aktualizacja: 9 sierpnia 2018 o godz. 13:03

Asari will have abilities properly visualize.

Shields should now properly regenerate without making it look like they have a bigger cap than they actually do, even if it's been completely taken down in a turn.

Aktualizacja: 31 lipca 2018 o godz. 18:14

Abilities should have better visualization.

Aktualizacja: 30 lipca 2018 o godz. 15:46

Hopefully fixed animation issues, and Asari not regenerating shields once a player has fully taken them down.

Aktualizacja: 26 kwietnia 2018 o godz. 11:42

Removed Asari Commandos from followers pool: they can now only appear as followers.

Asari Adepts are now allowed to be followers up to force level 20.

Cooldowns on Asari biotic abilities have been increased, to lessen how often they can use them.

Aktualizacja: 19 kwietnia 2018 o godz. 21:46

Attempt at fixing Asari not playing animations for their biotic abilities.

Aktualizacja: 14 marca 2018 o godz. 16:40

Delayed when Asari Adepts and related tiers can appear as followers.

Aktualizacja: 8 marca 2018 o godz. 16:06

Flattened out HP growth a bit.

Nerfed damage of abilities.

Asari now act more like real enemies and will move to safety when flanked.

Aktualizacja: 2 marca 2018 o godz. 21:10

Asari Adepts are now supported followers of every alien and advent enemy, including modded ones.

Aktualizacja: 28 lutego 2018 o godz. 19:53

Added .ini options for Asari customization, for both helmetless options and using the MGR helmet instead, if that mod is installed. Options are located in the mod's XComGameCore.ini