Hearts of Iron IV

Hearts of Iron IV

Lord of the Rings Mod
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Actualizare: 4 mart. @ 11:49

- Mod has been updated to HoI4 version 1.16
- Fixed farms not producing string/leather with the appropriate techs
- Fixed minor visual bug in the construction view
- Fixed Mûmakil division icon being in the wrong category
- Théoden becomes a unit leader again when Grima is ousted
- Fixed higher level Barracks not being buildable despite having the appropriate techs
- Fixed several erroneus localizations

Actualizare: 26 nov. 2024 @ 2:52

- Fixed a bug in Angmar's focus tree

Actualizare: 25 nov. 2024 @ 8:04

CONTENT:
- The Kingdom of Rhovanion from the Expanded submod has been integrated
- Foxy's Angmar neutral path (from the Expanded submod) has been integrated

BALANCE:
- The Foundry building has been rebalanced
- The piercing stat on spear equipment has been lowered somewhat
- The difference between difficulty modifiers has been adjusted
- Gondor has received a boost in power projection in the Ithilien crisis
- Manpower losses from resistance to occupation has been rebalanced
- The AI will now focus harder on staying up-to-date on infantry equipment
- Some Rebalancing of Rohan/Isengard

BUGFIX/QOL:
- Stopped focuses from being finishable when capitulated
- Fixed bug with Ered Luin's Lune Valley purchase event
- Fixed a bug where the fellowship newspaper event would pop up randomly late into the game
- Fixed several localization errors
- Fixed GUI problems in trade-view
- Fixed Free Orcs of Mordor's focuses to start revolutions in Gondor and Rohan
- "Restore Barad-Dur" focus now also grants a laboratory
- Eomer will return from exile even if Rohan doesn't control Helm's Deep
- Shire independence demand will no longer show up if the Shire is already independent
- Fixed minor visual bugs in equipment designer
- The Pro-Eorl resistance movement will now start even if Grima never gains over 18% influence (Delay will still be influenced)
- Fixed orc moria missing equipment in Moria CW
- Fixed ship icons not appearing correctly

Actualizare: 17 nov. 2024 @ 4:53

- Fixed a bug with the 'Bulwark-Vassal' and 'Autonomous Tributary' autonomies
- Fixed the 'Secrets of Orcs' tech folder not showing up correctly
- Added new custom game rule for cohesive factions
- Added one new achievement
- Added/fixed some localizations and tooltips
- Extracted several hard-coded localizations

Actualizare: 14 nov. 2024 @ 8:57

HOI4:
- **Götterdämmerung**: Updated mod to work with the new HoI4 version and DLC
- **Alchemy and sorcery**: Integrated new special projects system with 16 new special projects
- **Raiding and infiltration**: Integrated new raids system with 14 new raids

CONTENT:
- **Achievements**: Added 8 new achievements
- **Buildings**: Reworked all vanilla buildings, added several new types, including unique landmarks
- **Rohan Rework**: Reworked Rohan's focus tree, events and added new gameplay mechanics
- **Added Dunland**: In preparation for the Isengard rework, Dunland has been added as a new country
- **AI rework**: Reworked AI division template design and research priorities. Expect to find a lot more specialized divisions (including armored ones)
- **Ered Luin**: Revised and integrated Ered Luin and Ered Lindon from the Expanded Submod
- **Ent Research Tree**: Added new secret tech tree for the Ents (partially contributed by sealord72)
- **Manpower numbers**: All manpower/population numbers have been divided by 10 to provide more realistic values for medieval warfare. This should not affect balance
- **Technology changes**: Several techs in the Alchemy, Intrigue, Farming and Metalwork have received major changes or additions

BALANCE:
- Lowered the speed and organization of catapults (soft attack unchanged)
- Balrog, Giant and Ent units have received a major buff, while Spider units have received a minor one
- The AI is now more likely to vote for Martial or Hegemony Elven-Assembly types
- Unaligned Lothlórien's defense bonuses have been toned down
- Air/army XP gained from training has been significantly increased
- Air XP gained from air-combat and other missions has been significantly increased
- Army XP given by council-of-war advisors has been significantly increased
- AI Mordor now has a 20% chance to initiate the Ithilien Crisis
- Heavy infantry have received a major buff

VISUAL:
- Several unfitting focus and spirit icons have been replaced with new ones
- The map frame 3D Model has been replaced
- Cavalry units now use the vanilla horse models (without rider)
- The decisions and research tab UIs have been improved
- The trade tab UI has been improved
- The division template designer UI has been improved
- The equipment designer UI has been improved
- The train and deploy UI has been improved
- The production tab UI has been improved
- All division icons have been redone/reworked to provide better visual clarity
- All ship icons have been redone/reworked to provide better visual clarity
- The main menu, country-select screen and loading screen have been entirely reworked

BUGFIX / QOL:
- Fixed a bug that made the Catapult II tech available 2 years ahead of time
- Fixed ring not transferring when countries are annexed
- Added a custom game rule to disable the ring mechanic (experimental)
- Fixed several broken achievements
- Fixed several MIO-related traits that didn't apply correctly (contribution by Nannan22)
- Many, many more undocumented changes, adjustments and fixes

NOTE:
Save games from previous versions will not be compatible.

Actualizare: 21 iun. 2024 @ 7:21

Reverted accidental name change

Actualizare: 21 iun. 2024 @ 7:19

General:
- Fixed the "Beacon are lit" decisions not always working properly
- Fixed localization and image of referendum event
- Added local supply to several states
- Significantly increasedd the bonus range you get from setting supply hubs to 'motorized'
- Allowed several revolutionary countries to create their own factions (Contribution by sealord72)

Dorwinion:
- Added new custom icon for the Wine National Spirit (Contribution by yeoudal)

Dol Amroth:
- Fixed missing localization for events

Mordor:
- Added Sauron as a general when ring is obtained and Sauron is released
- Made sure the change of Isengard getting puppeted or refusing is not just up to change
- Added icon to "Secret Intel"

Arthedain:
- When Aragorn is growned king he now also becomes a general
- Added 6 new cities

Angmar:
- Sauron/Nazguls now also dies when in charge of Angmar
- Added Sauron as a general when ring is obtained and Sauron is released

Actualizare: 30 mart. 2024 @ 7:25

Fixed one achievement not triggering correctly

Actualizare: 30 mart. 2024 @ 4:41

Mordor:
- Two air related focuses from 70 days -> 35 days
- Reworked and relocated the "War Preparations" focus path
- Mordor no longer starts with any anti air since they never started with the research anyways

Gondor:
- Eyes of the White Tower will now bypass if you have already created a intelligence agency
- Made a various of small changes to the research focuceses of Gondor

Angmar:
- Incorrect focus filter removed from Dig out the mountains
- Added new event related to hidden path
- Now starts with one dockyard

Arthedain:
- Now starts with a small navy existing of three ships
- Now starts with two dockyards

General:
- Higher change AI Angmar goes down the republic path if Arthedain is restoring Arnor
- Renamed achievement Necromancer to Somehow He Has Returned
- Cavalry and Eagle/Nazgul designers now have the correct title shown
- World tension increase when Sauron is unleashed 25 -> 50
- Added 13 new achievements
- Extracted MIO-related, hard-coded localizations

Actualizare: 11 mart. 2024 @ 2:48

Update to 1.14:
- Removed unused naval traits
- Fixed the map being completely black
- Replaced new DLC loading screen

Other:
- Fixed intel-ledger when the LaR isn't active
- Fixed Boromir-related fellowship events
- Fixed modifiers of long-term planner and luxury crafter advisors
- Fixed several typos and grammar mistakes
- Pushed back the departure date of Galadriel/Celeborn
- Replaced/Added several focus icons with new ones
- Added Cair Andros as a city
- Gondor's Minas Morgul related focuses now rename the city to Minas Ithil