Garry's Mod

Garry's Mod

Zombie Master AI
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Update: Jan 22, 2018 @ 1:49am

Updated to lastest

Update: Jan 18, 2018 @ 6:10pm

updated to lastest.

Update: Jan 16, 2018 @ 10:47pm

Fixed admin error with commands, added support for using boxes as triggers. Added support for the map zm_4dtetris_new.

Update: Jan 15, 2018 @ 5:09pm

Added fix from Forrest Mark X, commented out some code, removed some code. Bot should spawn without forcing the round.

Update: Jan 15, 2018 @ 9:23am

None Provided

Update: Jan 15, 2018 @ 9:20am

Fixed Zombie Master thinking he's human and settings traps off on himself, among onther changes.

Update: Jan 14, 2018 @ 9:40am

Updated a few traps in the "Zombie Master Mappack" to work better using the new system. Also asdf map.

Update: Jan 14, 2018 @ 2:47am

Added new system for custom traps in maps, re-arranged code, added functions, added system for people with spawning issues, added toggle for force start, among other changes...

Update: Jan 12, 2018 @ 10:10pm

Fixed AI trying to command non zombies, changed how the AI finds the right trap, deleted old code, added some functions, changed trap chance.

Update: Jan 12, 2018 @ 7:05am

Fixed some issues, chaged some code layout, changed how the bot uses traps, added console commands.