Garry's Mod

Garry's Mod

Zombie Master AI
Viser 1-10 af 12 forekomster
< 1  2 >
Opdatering: 22. jan. 2018 kl. 1:49

Updated to lastest

Opdatering: 18. jan. 2018 kl. 18:10

updated to lastest.

Opdatering: 16. jan. 2018 kl. 22:47

Fixed admin error with commands, added support for using boxes as triggers. Added support for the map zm_4dtetris_new.

Opdatering: 15. jan. 2018 kl. 17:09

Added fix from Forrest Mark X, commented out some code, removed some code. Bot should spawn without forcing the round.

Opdatering: 15. jan. 2018 kl. 9:23

None Provided

Opdatering: 15. jan. 2018 kl. 9:20

Fixed Zombie Master thinking he's human and settings traps off on himself, among onther changes.

Opdatering: 14. jan. 2018 kl. 9:40

Updated a few traps in the "Zombie Master Mappack" to work better using the new system. Also asdf map.

Opdatering: 14. jan. 2018 kl. 2:47

Added new system for custom traps in maps, re-arranged code, added functions, added system for people with spawning issues, added toggle for force start, among other changes...

Opdatering: 12. jan. 2018 kl. 22:10

Fixed AI trying to command non zombies, changed how the AI finds the right trap, deleted old code, added some functions, changed trap chance.

Opdatering: 12. jan. 2018 kl. 7:05

Fixed some issues, chaged some code layout, changed how the bot uses traps, added console commands.