Garry's Mod

Garry's Mod

Zombie Master AI
Viser 1–10 av 12 bidrag
< 1  2 >
Oppdatering: 22. jan. 2018 @ 1.49

Updated to lastest

Oppdatering: 18. jan. 2018 @ 18.10

updated to lastest.

Oppdatering: 16. jan. 2018 @ 22.47

Fixed admin error with commands, added support for using boxes as triggers. Added support for the map zm_4dtetris_new.

Oppdatering: 15. jan. 2018 @ 17.09

Added fix from Forrest Mark X, commented out some code, removed some code. Bot should spawn without forcing the round.

Oppdatering: 15. jan. 2018 @ 9.23

None Provided

Oppdatering: 15. jan. 2018 @ 9.20

Fixed Zombie Master thinking he's human and settings traps off on himself, among onther changes.

Oppdatering: 14. jan. 2018 @ 9.40

Updated a few traps in the "Zombie Master Mappack" to work better using the new system. Also asdf map.

Oppdatering: 14. jan. 2018 @ 2.47

Added new system for custom traps in maps, re-arranged code, added functions, added system for people with spawning issues, added toggle for force start, among other changes...

Oppdatering: 12. jan. 2018 @ 22.10

Fixed AI trying to command non zombies, changed how the AI finds the right trap, deleted old code, added some functions, changed trap chance.

Oppdatering: 12. jan. 2018 @ 7.05

Fixed some issues, chaged some code layout, changed how the bot uses traps, added console commands.