Stellaris

Stellaris

Distant Origin
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Update: Dec 15, 2018 @ 5:03pm

Fixed Vengeful Refugees accidentally overwriting Honorbound Warriors.

Update: Dec 14, 2018 @ 9:59pm

- Updated to 2.2.
- Lots of optimization and improvements.
- Distant Origin empires with the homeworld invasion backstory will now have that planet set as their species' homeworld from the beginning and can locate it on the map.
- Vengeful Refugees will now be obsessed with controlling their homeworld's star system instead of the planet itself.
- Added new Vestigial Empire civic; see the wiki page for details on how it works.
- Added new preset empire: "Martian Ascendancy".

Update: May 27, 2018 @ 6:48pm

- Fixed a ton of bugs I overlooked in the previous upload
- The Xir'a system is now a binary
- Lost homeworld systems can now be binaries or trinaries

Update: May 22, 2018 @ 3:00pm

Updated to 2.1.

Update: May 15, 2018 @ 2:42pm

Updated to 2.0.5.

Update: Apr 27, 2018 @ 11:37am

Updated to 2.0.4.

Update: Apr 18, 2018 @ 4:37pm

Updated to 2.0.3.

Update: Apr 3, 2018 @ 9:23pm

Fixed a bug preventing the "Homecoming" event from firing upon conquest of the lost homeworld.

Update: Mar 29, 2018 @ 12:21pm

- Updated to 2.0.2.
- "Kingdom" now called "Pasceal Kingdom".
- Buffed the Pasceal Kingdom if you're playing Xarmiri

Update: Mar 8, 2018 @ 4:06pm

Fixed the AI weight not being high enough.