Space Engineers

Space Engineers

Whip's Weapon Salvo Script
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Päivitys: 3.7.2023 klo 0.51

Version 45.1.6
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/a045d362f90fcaaac9f588101ffd9d37efb59090
  • Fixed argument out of range exception

Päivitys: 2.7.2023 klo 12.25

Version 45.1.5
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/fe3ef03b33a45457e0ded9766e5ba5ad49a38849
  • Fixed small railgun ROF

Päivitys: 21.5.2022 klo 16.03

Version 45.1.4
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/fd1cff64856ed7d468f4293f9b5c82190b019906
  • Improved handling of damaged and completely missing blocks in a salvo group

Päivitys: 21.4.2022 klo 22.16

Version 45.1.3
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/72e9d0d78322c0a4391618e80d7ca5870fab0e9e
  • Fixed bug where only one switch was processed per run

Päivitys: 12.3.2022 klo 9.56

Version 45.1.2
Diff: https://github.com/Whiplash141/SpaceEngineersScripts/commit/a2ad5d4bef11a9160e37db15e15a3efbafa02fd5
  • Added option to disable drawing of title screen

Päivitys: 12.2.2022 klo 17.18

Version 45.1.1
  • Fixed rare bug with index out of bounds when a block was destroyed.

Päivitys: 12.2.2022 klo 17.08

Version 45.1.0
  • Entirely rewrote salvo logic so that it can function with railguns without interrupting their recharge
  • Added default rate of fire detection for all new weapons
  • Changed running screens to use artillery turrets instead of rockets :D

Päivitys: 13.1.2022 klo 15.11

Version 44.1.0
  • Changed when the currently salvo'd weapon is disabled to avoid strange audio bugs

Päivitys: 19.9.2021 klo 22.52

Version 44.0.2
  • Complete rewrite
    • Added custom data config per group
    • Added proper argument parser
    • Added Scheduler
    • Updated RuntimeTracker
  • Added animated running screens
  • Replaced obsolete terminal actions with new API methods

Päivitys: 3.3.2019 klo 20.27

Version 43.3.1
  • Fixed custom data argument saving