Hearts of Iron IV

Hearts of Iron IV

Hot War
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Update: Apr 28, 2018 @ 4:27pm

Hot war
changelog update 3

Update to Cornflakes 1.5.3

Major features :
-Welcome to 1.5, mod!
-Reworked American Civil War from the ground up - now with Events! (Same mechanics as Spanish Civil war)
-ASA (Allied States of America) is now Fascist (for world balance and game mechanics reason, subject to change)

Minor features :
-updated Polish-German borders states (was changed with 1.5)
-updated whole PRC states (was changed with 1.5 Waking the tiger, manpower and factories returned to 1936 vanilla value will be updated)



Update: Jan 30, 2018 @ 3:48pm

0.2 rolls in with 200+ hours of work!

Hot War : changelog update 2

This update brings absolute massive change to the mod, nearly every line of each country, states, oobs, ideologies have been modified.
This new changes promises absolutly massive wars all around the world, hot communism x capitalism action inbound (fascism can play too).

Major features :
-A fat working European focus tree! (still remain a work in progress)
-European/Sovietic Events!
-Massive rewamp of Manpower for nearly all states (see Manpower adjustements)
-Massive rewamp of industrial power for nearly all nations (see Industrial adjustements)
-Reworked OOBs, starting divisions and templates (see army adjustents)
-New country! The Los Andes League (democratic bloc running all along the Andillas) opposing Communist Venezuela and Fascist Brazil
-New country! The Middle Eastern Coalition is now single (powerful) country. Not anymore a rag-tag bunch of weak countries

Minor features :
-WW2-related events removed
-Added multiple events for ultimatums and alliances for the European focus tree
-Expanded the names of countries for different ideologies (like fascist or communist FUE names)
-The IIR now has a Maginot line of its own, level 7 all from India to Vietnam and a level 10 between Nepal and Bhutan

Focus tree adjustements:
-Reverted back to generic the national focus trees of Soviet/USA/Japan/UK to avoid WW2-related event mess (like Japan going Nanshi-Ron)
-Fixed the "military factories 4" focus that had no effect in the ASA tree

Army adjustements (massive changes):
-PRC starting army (1.69M active personnel)
-FUE starting army (1.5M active personnel)
-IIR starting army (1.29M active personnel)
-COO starting army (582.40k active personnel)
-GYG starting army (345.21k active personnel)
-MEC starting army (297k active personnel)
-PHI starting army (74.40k active personnel)

Territorial adjustements:
-Republic of Georgia, Armenia and Azerbaijan are now under Soviet control again
-Republic of Moldovia integrated into FUE
-Belarus and Ukraine re-integrated into Soviet Union (could be remade independent in future updates)
-Carelia is now a core-owned Soviet territory (claimed by the FUE)
-Slovenia is now GYG (Great Yugoslavia) core territory
-South Sakhalin is now SU core territory
-Hong Kong is now PRC core territory
-French Guiana is now FUE non-core territory

Manpower adjustements - most minors upped as well but not listed (values are total, this includes the manpower already spent in the starting army):
-PRC (19.34M at 1.50%)
-India-Indochina Republic (17.47M at 1.50%)
-African Union (10.74M at 1.50%)
-Middle Eastern Coalition (7.36M at 1.50%)
-Commonwealth of Oceania (4.88M at 1.50%)
-USA (2.78M at 1.50%)
-Los Andes League (2.56M at 1.50%)
-Turkey (2.07M at 2.50%)
-Japan (1.94M at 2.50%)
-Philipinnes (1.42M at 1.50%)
-ASA (1.17M at 1.50%)
-Unified Popular Republic of Korea (1.16M at 1.50%)

Industrial adjustements:
-MEC starting industry (159civ/84mil)
-PRC starting industry (134civ/46mil)
-IIR starting industry (103civ/35mil)
-COO starting industry (85civ/52mil)
-PHI starting industry (25civ/18mil)
-AFU starting industry (82civ/17mil)
-AND starting industry (93civ/30mil)
-JAP starting industry (26civ/16mil)
-UKO starting industry (20civ/15mil)
-VEN starting industry (27civ/12mil)

Country Flags:
-The various Indian flags are now the flags of the IIR
-The flag of Krasnoe island is now the flag of the COO (commonwealth of Oceania)


Update: Dec 2, 2017 @ 6:32pm

Here comes the first part of the first big update!
Spent roughly 70 hours working so far

Major features :
-ASA/USA now starts at war with each other (ASA is the aggressor)
-Added Experimental focus tree for the ASA (no political branch for now, focuses are named but not descripted)
-Reworked the balance of power between the USA/ASA (changed ownership of land divisions/navies back to their owning land)
-Two new (major) minors, the India-Indochina Republic (IIR) and the Commonwealth of Oceania (COO)
-New faction, the Indian-Oceanian Entente which comprise the IIR and the COO along with the Philippines
-Expanded the Comintern, added the African Union and Revolutionary Cuba


Minor features:
-changed the loading screens of the game to fit the modern context
-Ostpreussen (today most of the Kaliningrad Oblast) now belongs to the Soviet Union
-added Kaliningrad as core province of the SU, and also a claim on Carelia (Finland)
-Added proper corps commanders, field Marshals (random names for both ranks) and a leader for the ASA.
-Removed UK and France presence from now different owned lands (mainly of former Africa and Asian colonies)
-South Ireland is now a core part of the FUE, Faroe Islands/Iceland/Greenland are now non-core part of the FUE
-Changed Attu Islands control from the USA to the ASA
-All islands in the Indian Ocean have been divided between different powerblocs
-Changed the color of the FUE to a more European Union blue (color is close to 'Navy blue')
-Changed PRC starting laws, no more insane manpower boost or mass mobilisation right away
-Saudi Arabia now control the province of Abu Dhabi
-The Kingdom of Egypt is now part of the Middle Eastern Coalition
-The India-Indochina Republic have a claim on all states of Pakistan


Too many additions to list them all :D

Update: Dec 2, 2017 @ 6:31pm

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Update: Nov 22, 2017 @ 12:08pm

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Update: Nov 22, 2017 @ 11:55am

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Update: Nov 22, 2017 @ 10:06am

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Update: Nov 22, 2017 @ 8:25am

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