Arma 3
POOK SAM PACK
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Actualizare: 9 mai 2022 @ 7:28

FIX: Broken URL link to mod discussion forum topic

Actualizare: 9 mai 2022 @ 7:24

FIX: Recoil on ZU-23 models flipping

Actualizare: 24 apr. 2022 @ 12:40

FIX: popup errors for MEADS SAM; P12 radar vehicle family

Actualizare: 23 febr. 2022 @ 5:57

Removed errant file from mod

Actualizare: 22 febr. 2022 @ 10:18

IMPROVED: Removed smoke effects for most SAM's
FIX: ARM missiles sometimes explode on launch

Actualizare: 7 oct. 2018 @ 14:21

FIX: "Script \pook_SAM\functions\radarScan.sqf not found"

Actualizare: 6 oct. 2018 @ 13:21

V6.0: 10/6/2018
- FIX: Script errors in site cleanup script
- FIX: Typo in P12 radar spawn script instructions
- FIX: SHORAD counter-missile defense (incoming ordnance intercept) function
- FIX: Radome spawners failing to take damage when host building was destroyed
- FIX: 40V6 Mast-mounted radar placement on all terrains
- IMPROVED: AAA ammo changes for 20mm, 23mm guns to minimize lag issues
- IMPROVED: MAZ vehicle family camo textures
- IMPROVED: Radome spawner behavior; input features
- IMPROVED: BVR attack profiles for ARM weapons for better ARM missile engagements
- IMPROVED: ARM scripts converted to functions and optimized
- IMPROVED: ARM weapons can engage out to real-life ranges (up to 30km)
- NEW: Radome spawners with 5km range
- NEW: Ground Control Intercept (GCI) function (see section in Guide for details)

Actualizare: 5 oct. 2017 @ 16:19

Actualizare: 5 oct. 2017 @ 16:15

v5.1
- FIX: The occasional relocation of some site vehicles at site spawn
- IMPROVED: Added MFD radar display to all vehicles w/ radar array for Player use

Actualizare: 1 oct. 2017 @ 16:49