Arma 3
POOK SAM PACK
Menampilkan1-10 dari 12 kiriman
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Pembaruan: 9 Mei 2022 @ 7:28am

FIX: Broken URL link to mod discussion forum topic

Pembaruan: 9 Mei 2022 @ 7:24am

FIX: Recoil on ZU-23 models flipping

Pembaruan: 24 Apr 2022 @ 12:40pm

FIX: popup errors for MEADS SAM; P12 radar vehicle family

Pembaruan: 23 Feb 2022 @ 5:57am

Removed errant file from mod

Pembaruan: 22 Feb 2022 @ 10:18am

IMPROVED: Removed smoke effects for most SAM's
FIX: ARM missiles sometimes explode on launch

Pembaruan: 7 Okt 2018 @ 2:21pm

FIX: "Script \pook_SAM\functions\radarScan.sqf not found"

Pembaruan: 6 Okt 2018 @ 1:21pm

V6.0: 10/6/2018
- FIX: Script errors in site cleanup script
- FIX: Typo in P12 radar spawn script instructions
- FIX: SHORAD counter-missile defense (incoming ordnance intercept) function
- FIX: Radome spawners failing to take damage when host building was destroyed
- FIX: 40V6 Mast-mounted radar placement on all terrains
- IMPROVED: AAA ammo changes for 20mm, 23mm guns to minimize lag issues
- IMPROVED: MAZ vehicle family camo textures
- IMPROVED: Radome spawner behavior; input features
- IMPROVED: BVR attack profiles for ARM weapons for better ARM missile engagements
- IMPROVED: ARM scripts converted to functions and optimized
- IMPROVED: ARM weapons can engage out to real-life ranges (up to 30km)
- NEW: Radome spawners with 5km range
- NEW: Ground Control Intercept (GCI) function (see section in Guide for details)

Pembaruan: 5 Okt 2017 @ 4:19pm

Pembaruan: 5 Okt 2017 @ 4:15pm

v5.1
- FIX: The occasional relocation of some site vehicles at site spawn
- IMPROVED: Added MFD radar display to all vehicles w/ radar array for Player use

Pembaruan: 1 Okt 2017 @ 4:49pm