Stellaris

Stellaris

Ethics and Civics Classic (4.0 Mostly Fixed)
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Update: Jul 21, 2024 @ 7:40pm

Pirate Lord Update:
New Criminal Corporate gameplay, including pirate mercenary enclaves

Update: Jul 19, 2024 @ 12:55pm

Update:
Added Pirate Lord civic for Megacorp, equivalent to War Lord
War Lord civic now adds +1 mercenary enclave capacity

Update: Jul 12, 2024 @ 12:58pm

Civic Update:

- Memorialists Civic now has modded effect on ruler change
- Vault of Knowledge Civic now modded effect when paired with Memorialists

Update: Jul 3, 2024 @ 4:39pm

Bugfix Update:

Martial Brotherhood now properly gives soldiers unity bonus.

Update: Jul 3, 2024 @ 2:28pm

Bugfix Update:

- Fanatic competitive now allows stratified living standard without requiring authoritarian ethic
- Dictatorial Cybervision bonus to enforcers now works

Update: Jul 3, 2024 @ 1:46pm

Bugfix Update:

Slave Gene / Symbiotic Traits are no longer randomly given to random species

Update: Jul 3, 2024 @ 12:36pm

Bugfix Update:

Fixed "Chosen People" Empire not spawning properly

Update: Jun 30, 2024 @ 4:06pm

Quality of Life Update - Civic Effects have been updated to be easier to read and more inline with vanilla trends.

Update: Jun 30, 2024 @ 10:27am

Fixed Default Empires/Countries not being available

Update: Jun 30, 2024 @ 10:20am