RimWorld

RimWorld

RIMMSqol
Showing 11-20 of 387 entries
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Update: Dec 9, 2024 @ 9:29pm

Removed "Melee Armor Penetration" from the "Combat Extended" weapon properties since it got deleted in CE.

Update: Nov 8, 2024 @ 7:06am

Added "Taint" and "Care If Damaged" properties to "Apparel" category.

Update: Oct 17, 2024 @ 11:18am

Bug-Fix: Fixed the component management's capability to identify the "compClass" node and it's content.

Update: Oct 9, 2024 @ 11:15am

Made "Reapply on Load" work on starting a new game too.

Update: Oct 7, 2024 @ 11:49pm

Bug-Fix: Changed the detection of blocked diagonal movement when using custom pathfinding algorithms.

Update: Sep 29, 2024 @ 5:47am

Bug-Fix: Removed possible NPE when configuring a property that represents a nullable 3d vector.

Update: Sep 15, 2024 @ 11:45am

Added "Label" and "Description" properties to "Floors and Terrain" category.

Update: Aug 27, 2024 @ 6:59pm

Corrected city victory condition to trigger at 100 citizens instead of 10.

Added filtering and ordering for the citizen transfer screen in cities.

Update: Aug 5, 2024 @ 8:20am

Added property "Default Count" to the "Factions" category.

Added missing translation for "Melanin Min" and "Melanin Max" in the "Factions" category.

Update: Jul 29, 2024 @ 10:14am

Added properties "Knowledge Cost" and "Knowledge Category" to the "Research Projects" category.

Added information about unlocks into a title entry "Unlocks Information" to make it obvious that the information exists, previously it was just a tooltip for the label that people could easily miss.