RimWorld
RIMMSqol
Se afișează 11-20 din 387 intrări
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Actualizare: 9 dec. 2024 @ 21:29

Removed "Melee Armor Penetration" from the "Combat Extended" weapon properties since it got deleted in CE.

Actualizare: 8 nov. 2024 @ 7:06

Added "Taint" and "Care If Damaged" properties to "Apparel" category.

Actualizare: 17 oct. 2024 @ 11:18

Bug-Fix: Fixed the component management's capability to identify the "compClass" node and it's content.

Actualizare: 9 oct. 2024 @ 11:15

Made "Reapply on Load" work on starting a new game too.

Actualizare: 7 oct. 2024 @ 23:49

Bug-Fix: Changed the detection of blocked diagonal movement when using custom pathfinding algorithms.

Actualizare: 29 sept. 2024 @ 5:47

Bug-Fix: Removed possible NPE when configuring a property that represents a nullable 3d vector.

Actualizare: 15 sept. 2024 @ 11:45

Added "Label" and "Description" properties to "Floors and Terrain" category.

Actualizare: 27 aug. 2024 @ 18:59

Corrected city victory condition to trigger at 100 citizens instead of 10.

Added filtering and ordering for the citizen transfer screen in cities.

Actualizare: 5 aug. 2024 @ 8:20

Added property "Default Count" to the "Factions" category.

Added missing translation for "Melanin Min" and "Melanin Max" in the "Factions" category.

Actualizare: 29 iul. 2024 @ 10:14

Added properties "Knowledge Cost" and "Knowledge Category" to the "Research Projects" category.

Added information about unlocks into a title entry "Unlocks Information" to make it obvious that the information exists, previously it was just a tooltip for the label that people could easily miss.