RimWorld

RimWorld

RIMMSqol
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Update: Mar 3, 2022 @ 1:38pm

[Auto-generated text]: Update on 3/3/2022 10:38:44 PM.

Update: Feb 19, 2022 @ 12:12am

[Auto-generated text]: Update on 2/19/2022 9:12:14 AM.

Update: Feb 17, 2022 @ 2:38pm

Added "CuM Inflation" property to general settings. This allows to define cost increases based on how many points the pawn has already spent.

Added "Pawn Value Exp ..." properties to general settings. They apply a minimum expectation based on a pawns market value. The expectations are the same as the map wealth expectations. By default all threshold are inactive so nothing changes automatically.

Update: Jan 29, 2022 @ 5:23pm

Bug-Fix: Fixed a bug that made "MD DD always labeled" control the setting "Display Found City" instead. As a consequence the button to found a city would not be displayed by default.

Update: Jan 28, 2022 @ 12:57am

Added property "Hidden Letters" under general settings, which allows filtering dismissable letters based on their label.

Update: Jan 19, 2022 @ 1:37pm

Added property "Healing Cycle" to buildings(should just affect biosculpter pod). It allows definition of "Restorable Body Parts" and what is "Curable".

Update: Jan 10, 2022 @ 6:04am

Added properties "Forced Mental State" and "Forced MS Chance" to trait degrees.

Update: Jan 8, 2022 @ 7:32pm

Removed debug message from drawing apparel.

Update: Dec 30, 2021 @ 10:39am

Added property "Tradeability" for food.

Update: Dec 27, 2021 @ 5:18am

Added property "Materials" for weapons.

Refreshing weapon generation, terrain wealth and list of randomly spawning items when applying edits.