ARK: Survival Evolved

ARK: Survival Evolved

Naj's Speedy Flyers UPDATED 11/08
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Update: Jun 22, 2020 @ 12:47pm

12.04
- Added both the Imported and SF types of X-Tapejara and X-Argentavis; both are now able to level up speed and enjoy all the same settings and customisability you've come to love with the other Speedy Flyers.
- RockDrake and IceWyvern issues that occured before since the recent updates should be fixed. Imported RockDrakes are back in the mod (that is without force converting them to the SF type on server startup).
- Several egg classes were not set up correctly in the Primal Game Data, this should now be fixed
- Fixed Imported Fertilized Egg for Ice Wyvern not actually spawning an Ice Wyvern on hatching (Egg Dino to Spawn was accidentally left empty, derp)
- Made the Imported Ice Wyverns spawn nest eggs, since destroyalldinos is no longer mandatory after installing the mod (so there's a good chance there'll still be imported type Ice Wyverns in the wild after installing the mod)
- Removed the NPC replacement for the Valguero type Ice Wyvern to it\'s SF counterpart since this might very well prevent the autoconversion from vanilla to Imported Type SpeedyFlyers Ice Wyvern
- Fixed SF Alpha Wyvern always giving Alpha Wyvern offspring, setting was accidentally hard-coded to True
- Added call to parent Event Begin Play on SF type Phoenix to correctly dissolve mound
- Changed the PreventMating logic on both the Imported and SF Phoenixes so that it is no longer case sensitive which gave some subscribers issues setting it up correctly (meaning that 'true' did not work before, whereas 'True' would.... Now both should apply correctly)
- Removed some of the rudimentary Managarmr Ice Breath logic hoping to solve the problems with causing too much damge on certain dino types for some (!?) players
- Fixed a few issues regarding fertilized eggs on the X-Argentavises which prevented them from being able to breed
- Fixed Phoenix mating, does not seem to show a progress bar though!
- Added correct Icon for Phoenix egg when holding in inventory
- Removed Seasonal content from the PrimalGameData as it was still in there by mistake

Update: Mar 5, 2020 @ 7:20am

11.25 PRIORITY FIX!!!
- Reupload: Introduced a small delay in the \'Imported\' to \'SF\' RockDrake conversion logic to give vanilla cryopods and Dino Storage 2 soulballs a chance to \'catch\' the released \'Imported\' RockDrake before it gets deleted, to prevent a duping glitch for some players.

Update: Mar 5, 2020 @ 7:13am

11.24 PRIORITY FIX!!!
- Introduced a small delay in the \'Imported\' to \'SF\' RockDrake conversion logic to give vanilla cryopods and Dino Storage 2 soulballs a chance to \'catch\' the released \'Imported\' RockDrake before it gets deleted, causing a duping glitch for some players.

Update: Mar 1, 2020 @ 3:24am

11.24 PRIORITY FIX!!!
- Set up logic to prevent the RockDrakes from Kraken\'s Better Dinos mod from bugging out entire servers making the game inaccesible for a lot of players on modded servers since the recent 306.5 Genesis DLC update! The chosen solution auto converts all Better Dinos \'Speed\' RockDrakes to \'SF\' RockDrakes for now. As soon as there is a new Dev Kit version that allows Kraken to \'fix\' the \'Speed\' RockDrakes I will remove this .ini option, it\'s only meant to make the game playable again...
You can enable this by adding [ConvertBDDrakeToSFDrake=] to your GameUserSettings.ini under the [SpeedyFlyers] section. Defaults to False.
- Fixed boolean logic on Imported Managarmr which prevented the abillity to do the forward dash multiple times, even when the number of dashes had been set higher than the vanilla setting. The SF Managarmr was not affected by this.

This update was more or less synchronized with the update of Lethal\'s Dino Storage 2 mod (which updated several hours ago), which also has logic in place to convert the RockDrake from the Better Dinos mod into vanilla RockDrakes!

Update: Feb 26, 2020 @ 12:16pm

11.23 PRIORITY FIX!!!
- Set up logic to prevent the RockDrakes from bugging out entire servers making the game inaccesible for a lot of players on modded servers since the recent 306.5 Genesis DLC update! The chosen solution auto converts all \'Imported\' RockDrakes to \'SF\' RockDrakes for now. As soon as there is a new Dev Kit version that allows me to \'fix\' the Imported RockDrakes I will put in a .ini option to allow the conversion from SF RockDrakes back to Imported RockDrakes so there shouldn\'t be any harm done this way and it makes the game playable again...
- Disabled the ForceConvertSFToImported= option on the SF type RockDrakes to prevent causing endless loops (almost forgot about this, glad I remembered I had to turn this off in time, phew!!!)
- Hopefully fixed the IceWyvern mating problems that were introduced in the latest versions of this mod as well, as an added bonus...

Update: Feb 24, 2020 @ 3:17am

11.22 PRIORITY FIX!!!
- Added \'Class to spawn\' to conversion logic for SF type Fire Wyvern since it was missing... whoops!
- Fixed an issue in the conversion logic where the Wyverns could be exploited to produce 10 or 15 Wyvern Milk upon tame, due to multiple BSetupTamed Events firing
- Reshuffled order of dino traits to copy over from the old dino to the new dino to prevent problems, specifically concerning gender (this was copied over after the inventory was already copied and the mutations were copied, causing problems with the number of mutations shown etc.) and baby age
- Again fixed the Tek Quetzes appearance since it seems to convert back to the regular Quetzes Mesh each time the dev kit restarts, probably a corrupted BP so redid the whole thing altogether

Update: Feb 22, 2020 @ 12:35pm

11.21
- Fixed not being able to use a weapon while mounting an Imported Griffin
- Prevented Radiation damage/Buff on the Imported RockDrake to mimmick vanilla behavior
- Fixed several issues with the IceWyvern Conversion logic
- Fixed Pelagornis issues with the [PelaAllowDiving=] .ini option; the diving should now respond smoother in replication from server to client and the particle effects should update correctly
- Fixed issue where the relevant SpeedyFlyers (RockDrake and Managarmr) were not correctly added to the AllowedDinos Array on Aberration map
- Fixed IceJumper not retaining their current Health and Stamina upon server restarts etc. due to not setting up the savegame logic correctly
- Fixed issues with Managarmr IceBreath not correctly allowing the target to thaw upon being frozen
- Fixed a bug in the imported Tek Quetzalcoatlus BP where it appeared as a normal Quetz
- Fixed numerous issues where the inventories would not correctly copy over on conversion from SF to Imported

This update was synchronized to land at the same time as Lethal's Dino Storage 2 update!

Update: Feb 5, 2020 @ 1:41pm

11.15
- Updated to latest dev kit version (v304.1)
- Fixed issues in Managarmr regarding Ice Breath attack and the application of the various buffs. They should now also correctly respond to the range and damage multiplier settings from the previous update.
- Added [ManagarmrMaxStrafes=] (defaults to 6) and [ManagarmrMaxDashes=] (defaults to 1) to complete the full customisation of the Managarmr abilities. Set the [ManagarmrMaxJumps=] default to 3.
- Added logic to automatically convert the vanilla Ice Wyverns to the \'SF\' Ice Wyverns (instead of the \'Imported\' Ice Wyverns) because they kept reverting to vanilla on server restart. When you set the [ForceConvertSFToImported=] option to True they will then automatically be converted into the \'Imported\' type Ice Wyvern (the Ragnarok version, not the Valguero one) so that all Ice Wyverns can still breed between them.
- Changed the Conversion logic to include info on the imprints and mutations that were present on a flyer before the conversion; You can now safely set the [ForceConvertSFToImported=] option to True so that you only have \'Imported\' type tamed Speedy Flyers, which ensures every flyer can mate with every other flyer of the same type, gets mate boosted etc. Also, this should allow you to keep your tamed flyers even if you remove the mod, should you ever wish to do so.
- Added[(Dino)PreventUploading=] .ini options for all the SpeedyFlyers, which defaults to False on all the flyers
- Added the Managarmr and the RockDrake to the map that specifies an AllowDinoDownloadClasses array (i.e. Aberration!) to conform to vanilla behaviour.
- Added [(Dino)BabyFoodDropMultiplier=] settings for all the Wyverns (including the AlphaWyvern and Corrupted Wyvern) and RockDrakes (including the Corrupted RockDrake), both default to 1.0
- Fixed a bug in the Corrupted Ptero Tameability .ini setting logic, which made the setting not work as intended
- Checked default Allow Mating options to make sure they correctly replicate

Update: Jan 24, 2020 @ 2:45pm

11.07
- Priority fix to reenable the Griffin Breeding by gestation when appropriate
- Priority fix to reenable the cloaked mesh on the SF RockDrakes

Update: Jan 23, 2020 @ 12:31pm

11.06
- IMPORTANT!!! the [ArgentMaxGrabWeight] .ini option has been DEPRECATED!!! and has been replaced by the [ArgentMaxGrabWeightClaws=] option which now only applies to the max mass the Argent carries in its claws, defaults to 195.0
- Added [ArgentMaxGrabWeightBeak=] .ini option which only appies to the max mass the Argent can carry in its beak, defaults to 80.0
- Added the Managarmr to the mod, both \'SF\' and \'Imported\' types. In addition to the usual settings to fully customise the speed stat and the multipliers for all the other stats, the following .ini options were made available: [ManagarmrIceBreathDamageMultiplier=], [ManagarmrIceBreathRangeMultiplier=], [ManagarmrIceBreathStamCostMultiplier=] and [ManagarmrJumpDashStamCostMultiplier=], which all default to 1.0; [ManagarmrMaxJumps=], which defaults to 9 (an integer); [ManagarmrUsePreNerfDistanceToDamageMultiplier=] which defaults to False
- Added [ManagarmrAlwaysSpawnEgg=] and [GriffinAlwaysSpawnEgg=] .ini settings, which default to False. When set to True, the Managarmr and Griffin will use egg-laying instead of gestation for their offspring, regardless of the [OffspringSForImported=] setting.
- Set up a map ceiling check on the Managarmr so that the Jump Action will not fire when you are close to the world\'s ceiling (Max KillZ), to prevent player, dino and their inventory from getting erased through jumping through the world barrier. The limit lies at around 5000 units below the Max KillZ at the moment, and is automatically adjusted to the map you are currently playing on (provided that it has a Max KillZ implemented, which is true for any of the official maps but I am not sure of the modded maps, so the failsafe may not apply there...).
- Added [WyvernNestEggSpawnsUnfertilized=] and [RockDrakeNestEggSpawnsUnfertilized=] .ini option, which defaults to False. Setting this to True makes it so that all the Nest Egg spawns will only yield unfertilized eggs, which forces players to tame the Wyverns and RockDrakes which makes them a lot harder to come by.
- Added a [CorruptedWyvernSpawnNestEgg=], a [CorruptedRockDrakeSpawnNestEgg=] and a [AlphaWyvernSpawnNestEgg=] option, which all default to False. Setting any of these to True will make it so the appropriate fertilized eggs will spawn in the nests near where the Corrupted and Alpha Wyvern/RockDrake are.
- Added [PhoenixAlwaysAutoBrake=] .ini option which defaults to False. When set to True, the Phoenix will have much less momentum when releasing the [W]-key, coming to a full stop much more easily, much like the Snow Owl. Currently I have the braking speed set to 1000.0 (in comparison, for the vanilla Snow Owl this is 6144.0) but this may change in the future, depending on your feedback.
-Added [SFAutoBrakeWhenFollowing=] .ini option which defaults to False. When set to True, all Speedy Flyers will have much less momentum when releasing the [W]-key, coming to a full stop much more easily, but only when they are following a target! Braking speed is the same as for the Snow Owl (6144.0)
- Added [OwlEncapsulatedHealthBoostMultiplier=] .ini option, defaults to 1.0. It essentially multiplies the percentage of the Owl Base Health that gets added to the base encapsulated healing of the encapsulated characters. Setting this to 2.0 will double the added percentage base health added (so it will NOT double the amount of healing, lest you beware ;-) )
- Added [MothSporeAttackInterval=] .ini option, which lets you set the interval between tamed spore attacks (when ridden) in seconds, defaults to 7.0
- Fixed [PteroSpinAttackInterval=] .ini option to correctly apply the defaults; previously, if you did not provide this option in the .ini you were able to spam the Barrel Rolls which was not intended
- Fixed issue with the corrupted Speedy Flyers still being able to damage TEK and metal structures even whilst being tamed. You can now correctly set the options for having the corrupted flyers damage TEK and metal always, only untamed or not at all
- Added MaxGrabWeight .ini options for the remaining Flyers that are able to carry other dinos, i.e. Ptero, Wyvern and the Corrupted Ptero and Wyvern (the Argy, Griffin and Quetzal .ini option for the MaxGrabWeight already got added in a previous version)
- Fixed Imported Wyverns Rider TPV Offset being way off...
- Fixed Ice Wyvern HUD Icon not showing
- Fixed replication issue with the Argentavises speed stat
- Added load balancing logic to prevent server overload when converting a lot of flyers on heavily populated servers
- Added logic to make the Phoenix gain impulse when supercharging depending on the current speed stat (instead of fixed amount)
- Corrected issue where Phoenix would spawn with mound where this was not desired (ie not in Ash State)

The request I got to be able to use maps and weaponry while diving on one of the diving flyers I am unable to implement, since it is set in one of the base classes of the diving flyers. Although the option to convert SF type flyers to imported type flyers is currently present in the BP logic for the flyers (it\'s turned off by default) I\'d strongly recommend against using it currently aside from testing configurations: There\'s still some polishing to do, especially with respect to the Flyer\'s Imprint info. Another currently remaining problem is the fact that the \'Imported\' type Speedy Ice Wyverns will revert to their vanilla counterparts on each server restart. I\'m still working out a solution for this but this proves very difficult due to changes in the Ice Wyverns inheritance/folder structure that originated from adding the vanilla Valguero Ice Wyvern as a separate Blueprint/class... I\'ll start restructuring the workshop information as soon as I find the time, to make all the options currently in the game known and explain them as clearly as possible. The Pastebin GameUserSettings.ini has already been updated with all the defaults.