XCOM 2
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SW Alien Head Pack 04: Scum and Villainy (Legacy)
   
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15 mars 2017 à 4h19
17 mars 2017 à 9h50
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SW Alien Head Pack 04: Scum and Villainy (Legacy)

Description
THIS IS FOR THE BASE/LEGACY VERSION OF THE GAME

A collection of alien heads from various gangsters, bounty hunters, thugs, spies, and mercenaries. There are a total of 8 species: Gamorrean, Gand, Gran, Kubaz, Neimoidian, Nikto, Trandoshan, and Weequay.

The heads are available as Props under the Helmets/Hats category. Each head is available in both tintable and fixed texture versions, with the Nikto and Trandoshan each featuring a second fixed texture variant. Skin tint has been set to the Armour colour palette to provide a range of skin tone options. Additionally, the Weequay head has a hair option available under the Facial Hair category. Because of clipping issues, this just uses skin weights instead of physics. As such, there are two versions available that have been positioned to conform to the armour. One to suit Tier 1 Conventional/Kevlar and Tier 2 Plated armour, and another to suit Tier 3 Powered armour.

An invisible head is available via my SW Alien Head Pack Extra - Base Heads mod, which is a prerequisite for this mod.

Recommendation:
If you wish to further enhance your experience, you may wish to also download my SW Alien Voice Pack.

Notes:
The heads currently have a mixed degree of facial animation. I may attempt to expand and improve this in future updates.

The Weequay hair will likely clip badly with 3rd party armour mods. There is also likely to be clipping with certain heads, especially the Gamorrean, with such armour mods.

The skin is a bit bland and lacking in detail when using the tintable option. The source textures were only a dismal 512x512, so there wasn't much to work with. The skin materials may need some tweaking in a future update.

I may include some alien hands for several of the species (and possibly feet for the Trando) in a future update. I may also add a female Nikto head at some point (none of the rest have female versions).

Acknowledgements:
Original mesh and texture content derived from the Star Wars: The Old Republic MMO. All rights belong to EA/Bioware and Disney.

I learned a lot by poking through the contents of other people's mods, such as [GWJ] Kexx and Dor, to see how things worked, as well as reading various tutorials and forum/Reddit posts by the likes of E3245. Many thanks to them and the rest of the X2 modding community for their help, direct and indirect.

Background content in some pictures features elements of Long War 2 by Pavonis Interactive.

Looking for More?
Try my other XCom 2 mods.

For War of the Chosen:
SW Alien Head Pack 01: Twi'leks soldier head/hair customization mod.
SW Alien Head Pack 02: Zabrak soldier head/hair customization mod.
SW Alien Head Pack 03: Cantina Denizens soldier head customization mod.
SW Alien Head Pack 04: Scum and Villainy soldier head customization mod.
Old Republic HK Droids soldier body customization mod.
Ashley Williams Squadmate soldier body customization mod.
Alyx Vance Squadmate soldier body customization mod.
Exoskeleton-less Heavy Armour soldier body customization mod.
Terminator T-800 Endoskeleton soldier body customization mod.
Alpha Protocol: Agent Mike Thorton Squadmate soldier body customization mod.
Alpha Protocol: Scarlet Lake Squadmate soldier body customization mod.
Alpha Protocol: SIE Squadmate soldier body customization mod.

For the Legacy/Base Game:
SW Alien Head Pack 01: Twi'leks soldier head/hair customization mod.
SW Alien Head Pack 02: Zabrak soldier head/hair customization mod.
SW Alien Head Pack 03: Cantina Denizens soldier head customization mod.
Old Republic HK Droids soldier body customization mod.
Old Republic HK Voice Pack.
Ashley Williams Squadmate soldier body customization mod.
Alyx Vance Squadmate soldier body customization mod.
Exoskeleton-less Heavy Armour soldier body customization mod.
13 commentaires
Thanos 2 sept. 2017 à 7h10 
Ok cool. thanks for all the work you do.
DrDCB  [créateur] 2 sept. 2017 à 6h55 
I'll be compiling WOTC versions of all my mods in due course regardless, as there are bound to shader errors in some instances. I'm still downloading the new SDK, so it will be a few days.
Thanos 2 sept. 2017 à 6h51 
I can confirm these "DO" work for WOTC.
Fritzchen 17 juin 2017 à 23h48 
Great Stuff ! SW becomes alive!
"Thump UP" !!!
Otto 10 juin 2017 à 11h05 
I would absolutely LOVE a SW total conversion of Xcom2
RavenX 28 mai 2017 à 14h55 
Oh boy, here I go killin again!!
Boge 19 mai 2017 à 15h39 
Any chance you could port over the human heads from SWTOR? That would be freaking rad!

Hair from there would be excellent as well!
TheReaper11331 8 avr. 2017 à 15h35 
literally this with the primary melee mod (jedi/Sith) and some stormtrooper/ clone armor and you could have a bad ass star wars Mod.
Wet Dog Squad 27 mars 2017 à 0h42 
No problem, just asking.
Nevertheless, I love the content you've put out so far!
DrDCB  [créateur] 26 mars 2017 à 22h35 
Yes, both Selonians and Drall are in the game. I hadn't really considered Selonians, but I suppose they might work. I'm not sure if I'll be doing more heads at this stage, so no promises, but I may consider it.