Starbound

Starbound

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Disable Tile Protection on Space Stations
   
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2017 年 7 月 9 日 下午 7:23
2019 年 6 月 22 日 下午 8:25
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Disable Tile Protection on Space Stations

在 themrpiggy22 的 2 個收藏中
My Vanilla Modlist
82 個項目
My Modded Modlist
94 個項目
描述
Allows you to disable all tile protection on player space stations from the Space Station Console.
熱門討論 檢視全部(3)
8
2017 年 8 月 31 日 下午 7:07
Expansion slots and Teleporter
KonCur
5
2017 年 8 月 31 日 下午 9:19
Space station bug
The Moonlight System
0
5 月 18 日 上午 9:31
Small Bug
teamheart80
91 則留言
teamheart80 5 月 18 日 上午 9:22 
Hey, the uppermost left-corner of the core doesn't break. any idea as to why?
VariableVixen 2022 年 8 月 16 日 下午 3:55 
Is this a client mod, or does the server need it too?
Bigcd34 2022 年 7 月 5 日 下午 3:53 
@Lord_Greyscale Yes, /entityevl object.smash() does work on ANY tile or object regardless of protections. Just be careful because this can even break space station expansion slots.
Lord_Greyscale 2022 年 4 月 24 日 下午 11:03 
@oliverrook I'll bet the added-in solar panels are under a different id, you'll need to make use of /debug to find what the dungeon id of those panels are.

EX: the number right after settileprotection, is the dungeon id you're affecting. most of the game is 0, but some of the story missions have parts with different id because the devs wanted to be triksy hobbitses (read, they got angry at players using settileprotection to break their dev-imposed idiocy, so they tried new idiocy).
Whatever the debug readout says the id is, you'd use that instead of 0.

Alternatively, what was that damn command,
/entityeval object.smash()
might work, it ignores "unbreakable" as set in the item itself. (ex: ship's fuel-hatches, lockers, SAIL in a vanilla un-modded game)
CrocOsnake 2021 年 11 月 25 日 下午 6:38 
I've tried everything but it won't let me destroy anything. Not only that but in the space station console the "Enable Tile Protection" button is never checked off, even after I click on it. it shows it as being checked at first but after closing it and opening it again its off.
Commander Gray 2021 年 3 月 8 日 下午 12:31 
Slight issue. Upon removal, I am either forced to leave tile protection off, or leave it on but not be able to edit any tiles inside my station. Stuff I've placed inside myself, like the houses I've built and furniture I've placed, is protected. Can you fix this? It's a bit frustrating, I only installed this temporarily to fix a bit of the wall that was protected.
oliverrook 2020 年 12 月 17 日 下午 4:33 
I have a problem as well. FU adds in Solar Panels to some hallways but I can't destroy them, even with this mod and the /settileprotection false command. Help?
Guybrush Treepwood 2020 年 9 月 9 日 上午 6:28 
I have a little problem i can't destroy the door even when i change to the hide section and 1 little cube for every room is still protected some help?
extremely jorts 2020 年 3 月 31 日 下午 12:25 
Lord_Farsight KNOCK EM WALLS DOWN
43770gaming 2020 年 3 月 30 日 下午 5:38 
I have a request- can you just remove the whole zero-gravity from the Station? I fail to see the point of having the player spawn outside with Zero gravity. Just edit it so the player spawns inside the station, and remove the zero-gravity, and that might make it way easier to build