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Lost Places(1of2): Metal Foundry. 3D Photogrammetry
   
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1.850 GB
Jul 5, 2017 @ 2:58pm
Jul 16, 2017 @ 1:45am
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Lost Places(1of2): Metal Foundry. 3D Photogrammetry

In 1 collection by RED-FROG
Photogrammetry in Germany
4 items
Description
A Metal Foundry ruin, closed since 1993 (or earlier).
This living death is completely desolate. Full of graffiti, garbage, damage. You can even find syringes in a "special room"...

This is a very large project and workshop file. It may require some time to download depending on your connection.

To generate the 3D models and textures, 1236 photos were taken on June 30th and July 1st 2017.
It consists of 4 detailed rooms which are seamlessly connected and a stairway, one of the rooms is a large hall.

The entire place is going to be demolished and steamrolled in the near future, the owner finally sold it.
So this is basically the last chance to see it, captured in VR.

I have more parts from different rooms on different floor levels which I may expand on this one or I have to release them seperately.
I'm not sure if this scene is already pushing the limits of mid range graphics cards. Unfortunately I cannot test it but I'd like to know if it works for you.
Please tell me if you have trouble, especially on 4GB VRAM cards!

Enjoy and please don't forget to like!

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This item is also featured in the weekly SteamVR quests. :-)


Donation:
If you like my work you can contribute by donating: PayPal.ME/redxfrog . It's a pleasure to share great VR experiences with you and I want to continue. The required software/hardware isn't cheap though. :)
Please don't forget: By hitting the like button or even leaving me a comment, you've already done a lot! Thanks.
28 Comments
SEY Jan 15 @ 9:59am 
Great environmens! This photogrametry maps would be amazing to use in King Spray.
I would like to know if there is any way to download them and use it for this.
https://steamcommunity.com/sharedfiles/filedetails/?id=3140226334
Jim Oct 26, 2023 @ 11:32am 
very good :steamthumbsup:
Zhatar Feb 7, 2022 @ 7:04am 
Mind blowing
alan1957 Feb 17, 2020 @ 2:37am 
This is a remarkable piece of work. And as a historian it really will be of interest to people after we have long gone. I've just subscribed to 2/2 and am looking forward to exploring there later. Thank you for your efforts, and anyone who helped.
Cool Cat Mar 30, 2018 @ 1:29am 
This is incredible. I just went urban exploring in my bedroom. Great work!
Nocked Aug 25, 2017 @ 2:47pm 
Hi Red-Frog, Hi Sweet Sassy Molassy, I really enjoy the environment, Great Job! How big an area are you typically making as a single "piece"? How many distinct pieces did you assemble in Reality Capture to create this? I'm really impressed and consider this the best example of Photogrammetry I've found yet. Please keep up the good work and would love to better understand how you did this and the challenges you faced. Is there anything that in hindsight you would do differently?
RED-FROG  [author] Aug 23, 2017 @ 3:42pm 
5000 Subscribers, thank you!
RED-FROG  [author] Aug 22, 2017 @ 3:21pm 
Yes, exactly like this. However this process can often be a little time consuming and tricky to get it all right in the end.
Sweet Sassy Molassy Aug 22, 2017 @ 2:58pm 
So are you exporting pieces of the area from reality capture as separate models and putting them back together in Hammer? I'm using Photoscan to create the models (just getting started) and wondering how to go about it properly. Thanks.
RED-FROG  [author] Aug 20, 2017 @ 9:11pm 
Hello Sweet Sassy Molassy, I'm glad you've enjoyed it. The model for the staircase part alone should consist of around 6-10 x 8192x8192 textures. But even with this amount of textures, Reality Capture is telling me that 100% Texture Quality is not reached. :-o