Arma 3
83 ratings
360 Degree Training Course Altis with Advance Ballistics
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, PvP, FiringDrill
Scenario Type: Infantry
Scenario Map: Altis, OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
53.369 KB
Jun 17, 2017 @ 5:37pm
Apr 13, 2020 @ 9:09am
11 Change Notes ( view )

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360 Degree Training Course Altis with Advance Ballistics

In 1 collection by 30K
360° Training Courses
6 items
Description
360 Degree Training course with ACE 3 Advanced Ballistics enabled. This course allows you to track your bullet, spawn targets, and analyze your shots. With the ACE3 Advanced Ballistics module enabled real world ballistic effects such as the following will be active:

-Dynamic wind varies with alltitude, terrian, and structures.
-Air density such as humidity, tempture and air pressure, effect drag.
-Tansonic flight (Projectile stablity is disrupted when approching mach 1)
-Super sonic Vapor trails (light refraction due to air pressure waves when projectiles cut through the air).
-Earths rotation (Coriolis and Eötvös effect).
-Projectile spin drift (Magnus effect)
-Bullet Properties (ballistic coefficients, caliber, drag model, weight) and Gun Properties (Muzzle Velocity, zero range, bore height, Twist rate) will be needed for a accurate ballistic solution.


NOTE: Make sure that Advanced Ballistics is enabled in ACE addon options.


--- Features ---
* Detailed statistics (Bullet velocity at impact, Distance to impact, Score, Accuracy)
* Bullet path tracing
* Bullet camera
* Impact camera
* Randomly positioned targets
* Steel targets (stationary or moving, popup or fixed)
* Human targets (stationary or patrolling)
* Tank targets
* Multiplayer compatibility (6 player slots)
* Debug console ablity to (change time Available only server side)


Course made by Ruthberg
35 Comments
Dungeon Master Jun 26, 2023 @ 8:56am 
2 questions does the Detailed statistics (Bullet velocity at impact, Distance to impact, Score, Accuracy) work in Multi Player and is it possible to get just the scripts for that for implementation on shooting ranges?
Warhammer Actual Feb 8, 2023 @ 4:29pm 
I just was able to test this and it think its great !!... I did have a few questions.

Is there a way to keep the functionality of the script to only in a trigger area? meaning players will only be capable of using all the scroll wheel functions when at the Long Range .
Thank you in advance for the Scenario and any assistance .
sOld1Er Jan 7, 2023 @ 10:41pm 
Привет, у меня почему-та не работает маховиком прицела не магу выставить дальность PageUp / PageDown не работают. Что делать?
Tailor_Jr Jan 6, 2023 @ 2:57am 
Very good! Nice job!
Adam Lee Baker Jan 2, 2023 @ 6:10am 
Utes?
𝚀𝚄𝙰𝙳𝚁𝙰 Dec 2, 2021 @ 8:56am 
Будут ли сценарии на других картах?
Frosted Flake Jan 13, 2021 @ 8:02am 
Incredible stuff. It would be great if you could track multiple projectiles such as shotgun shot, as BIS has done in the VR Arsenal since Contact DLC.

Please keep up the good work.
30K  [author] Oct 29, 2020 @ 7:07pm 
Rafa, this is a scenario you play by going to single-player and clicking the scenarios tab, all it does is add some scripts that help complement Advanced Ballistics. To enable Advanced Ballistics load the ACE mod, go to settings, config add-ons, tick the Advanced Ballistics features. You will know it is enabled if when you open the range card the chart will be complete and not be missing columns, do let me know if you figured it out.
Rafa [Hk] Oct 28, 2020 @ 2:24pm 
How do i activate this MOD? Advanced Ballistics already activated, but doesnt work.
NightStalker Oct 6, 2020 @ 7:37am 
Great job man!