Cài đặt Steam
đăng nhập
|
ngôn ngữ
简体中文 (Hán giản thể)
繁體中文 (Hán phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bungari)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (tiếng Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraine)
Báo cáo lỗi dịch thuật
- Added US Weapons and Equipment Mod (needed to play).
- Changed Revive system to an updated version of AIS (works slightly differently but is a lot more user friendly).
- Added new AI spawning scripts to side missions for more infantry and 1 vehicle per side mission to make them harder. - Changed most of the IFA AI infantry to US General Accessories and equipment AI's .
- Fixed both sides tank's and planes not spawning due to IFA3 update.
Added a German Sdkfz222 to side missions to make them a bit harder and fixed some of the HQ sidechat comms that weren't working.
Added another German Tank to enemy zones. **NB** This slows down how fast the enemy zones can be spawned when using START M (manual enemy zone placement). Make sure to keep an eye on the bottom right messages that tell you when you can place the next zone.
Keep up the good work, loving the missions so far
Added Parameter options for 101st Airborne Special Operatives or 1st ID
Added Parameter options for Soundtrack - Fury or Mixed WW2 films/series music
Added Halo jump support
Added Crusader AA Tank to Squad (High Command) purchase for some much needed AA support.
changed FOB ammo box contents to WW2 stuff.
Added my music mod to the dynamic music script, make sure to subscribe, its in required items above on the right.
Using CUP Terrains maps mod now for the Chernarus Winter map.