Cities: Skylines

Cities: Skylines

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2017 Chevrolet Suburban Fire Chief
   
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Assets: Vehicle
File Size
Posted
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3.239 MB
Apr 17, 2017 @ 11:18pm
Apr 15, 2018 @ 12:59am
3 Change Notes ( view )

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2017 Chevrolet Suburban Fire Chief

In 2 collections by ninjanoobslayer
Fire/EMS/Paramedic Vehicles by ninjanoobslayer
121 items
Vehicles by ninjanoobslayer
861 items
Description
Someone Get the Chief Here, Fast!



The St. Louis Fire Department is proud to offer its citizens the best in fire protection. With the new 2017 Chevrolet Suburban vehicle for its chief, the citizens can enjoy the chief's personal guidance in controlling large fires.

Use Service Vehicle Selector or Service Vehicle Manager (my preferred utility) to set fire vehicles types for your fire departments.

Use Invisible Spawn Points to fine tune your spawning and create more realistic depots!

[discordapp.com]


Other Versions

New Models (smoother, just like this one!)



Older Models

These won't be updated either due to technical reasons or because these sets are considered "complete".



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Model Information

2118 Tris
Textures 1024 x 1024
Prop will be re-uploaded separately after standardization into the St. Louis Fire Department. Please be patient while the old fire department prop files undergo reorganization.

Expanded the Tahoe into a Suburban

Stats are the same as the default fire truck. Use Advanced Vehicle Options Mod to change it to fit your needs. Use Emergency Lights Changer V2 to generate custom flare colors and lighting styles.



[www.patreon.com]
39 Comments
ninjanoobslayer  [author] Apr 25, 2018 @ 11:18am 
I have pictures of the old version below.

Front: https://scontent.fsnc1-1.fna.fbcdn.net/v/t1.15752-9/31337849_10214117356080794_1908145375659687936_n.png?_nc_cat=0&oh=a992eb2e51dae355855a7946f66ba547&oe=5B65447E

Back: https://scontent.fsnc1-1.fna.fbcdn.net/v/t1.15752-9/31285821_10214117355400777_3382867403703582720_n.png?_nc_cat=0&oh=e0b62254978abab3a309101c907947c2&oe=5B649C36

The new model corresponds in my opinion to most of the relevant features including the longer wheelbase, the slightly extended rear window and the longer rear bumper. Doing a texture fix solely for the back door without changing the rest of the textures is impossible without a complete remap, which would take more than a day (and my sponsors/donors all say it's more important for new models than reworks)
Shady311 Apr 25, 2018 @ 10:45am 
I agree - I have not seen the old version, I will be grateful for the link to it. I just can not understand what the update is, if the model even after it does not correspond to the construction features.
ninjanoobslayer  [author] Apr 25, 2018 @ 9:49am 
You still don't understand the main thing I have against your comments. It's not THAT far off from a Suburban. It's a MAJOR improvement from before.

That is the problem. You don't seem to understand that it is an UPDATE of an old asset not a new one. I don't know why I keep on UPDATING old assets because I don't have to.

Is that clear? That is the issue I have. I could've left it at the old model...but I chose to do a blend of detail for the new one that works out for the most part. That's because I value quality too and I feel like it works enough for Skylines.
Shady311 Apr 25, 2018 @ 9:43am 
1- "then backtrack to only the door" is not a retreat, you begin to cling to the words. I did not change the level of importance of these moments.
2- these 3 details one way or another are one of the main external differences of one model from another.And it's not just a different logo icon or bundle - it's a difference in the body structure.
3- "this slight thing that you're pointing put is irrelevant for the majority of the Skylines community." - model for city skyline. So it does.
4- "But don't call it fake without doing a comparison, give me diagrams, and then backtrack almost all your points." - I have the right to call poor-quality content, especially if it does not match the description. I'm sorry that you take criticism so closely, because the tahoe model is good. I want to download and see exactly the model that is stated in the description, sorry I will repeat.
ninjanoobslayer  [author] Apr 25, 2018 @ 7:52am 
Every time I decide to update an older work, I get somebody whose indignant that I updated it. If you complained about the model that was here before the update, I get it
That one actually did not meet a Suburban dimension. But to say it's wrong on three levels and then backtrack to only the door, that's not right. Then you act like it takes no time to change the door texture, but it would have taken many hours and when I originally didn't want to update it, that is a LOT of time to invest.

I actually talked to other modders about what youve pointed out and we all felt like this slight thing that you're pointing put is irrelevant for the majority of the Skylines community.

And in the end, it comes down to, if you don't like it, don't subscribe to it. But don't call it fake without doing a comparison, give me diagrams, and then backtrack almost all your points.
ninjanoobslayer  [author] Apr 25, 2018 @ 7:51am 
How much time do you think it takes to make a texture? Did you even remember what was here before I updated the model?

In case you forgot, I got a nice shot of it here:

Front: https://scontent.fsnc1-1.fna.fbcdn.net/v/t1.15752-9/31337849_10214117356080794_1908145375659687936_n.png?_nc_cat=0&oh=a992eb2e51dae355855a7946f66ba547&oe=5B65447E

Back: https://scontent.fsnc1-1.fna.fbcdn.net/v/t1.15752-9/31285821_10214117355400777_3382867403703582720_n.png?_nc_cat=0&oh=e0b62254978abab3a309101c907947c2&oe=5B649C36

This was released originally over a year ago. I have no obligation to update my older work. I wasn't even planning on it earlier with these Suburbans. The only reason I did it was because I could do it somewhat fast via this hybrid method. The only issue that the vehicle has is a line that is slightly not right on the door. However, every other aspect that you criticized is fine. The window tilt is barely noticeable.
Shady311 Apr 25, 2018 @ 1:05am 
So make a normal texture! And the rest angle is not seen in this edit. Otherwise the above about the door not true. (Sorry about translator.) (Fake-fake, not real, imitation) https://ibb.co/eDjtKH
ninjanoobslayer  [author] Apr 24, 2018 @ 6:11pm 
Here's a comparison of my Suburban to my Tahoe. The bumper is LONGER, the doors DO NOT go on the wing, and the window is EXTENDED.

Bumper: https://scontent.fsnc1-1.fna.fbcdn.net/v/t1.15752-9/31225365_10214113729630135_6225953659927134208_n.png?_nc_cat=0&oh=09e374a82c84f2737946f41e6da38255&oe=5B5BD9B0

Window: https://scontent.fsnc1-1.fna.fbcdn.net/v/t1.15752-9/31253067_10214113735030270_6668669925202067456_n.png?_nc_cat=0&oh=752dea076a30a232ebe0493e819b87d3&oe=5B55085F

If you notice the little slant in the door, that's because I didn't change the texture map. But that doesn't affect the fact that if you draw the line straight down, it's not on the "wing" of the car.

Also, how did you think I stretched it? I didn't just move the entire model horizontal. I referred to actual diagrams and compared them side by side before deciding how to properly stretch it.

Did you even compare the Tahoe model to the Suburban? How did you reach your conclusion that it was "fake"?
Shady311 Apr 24, 2018 @ 5:23pm 
Shady311 Apr 24, 2018 @ 5:14pm 
Only by stretching the base of Tahoe to a Suburban, you will not make it a Suburban. Suburban has other rear doors (they do not go on the wing); another corner of the rack near the rear door glass, another length of the rear bumper and luggage carrier.