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IF YOU ARE INTERESTED IN CONTRIBUTING PLEASE CONTACT US!
Even if you have no experience in modding: We will happily pick you into the modding team and also introduce you in the tools and dev plan. Try yourself, no special skills are needed to fullfill this task.
1st, german tanks cannot die in tank on tank fighting. Using tanks only as the US ends poorly because, well you cannot kill the german tanks at low health. Only can kill the german tanks with rifles at low health.
2nd, infantry company howitzers cannot be built. WHY?
3rd, Paratroopers cannot actually kill any infantry. They can keep shooting until the enemy has close to 0 health, but never die.
(Note this is only testing with US forces against AI, I would test wehrmacht, but I think they are already powerful enough with the bugs supporting them)
All available time is currently put into making all stats as equal as possible to CoH 1. With the next update (schedule unkown) you will see every thing adjusted to achieve this goal.
While doing this I always tried to keep the new look and feel of CoH2 - that's why I changed no graphics or sounds, no icons and made the new ones fitting and left the capture points as they were.
As only Americans and Wehrmacht are included for now, the new units will be these that disappeared during patches from CoH 1.
This does not apply to further factions that may be added (after finishing the whole vanilla experience). There you could get new weaponary, but this needs hard work first.