Arma 3
207 ratings
KP Liberation Chernarus
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
4.788 MB
Mar 10, 2017 @ 2:08am
Sep 12, 2020 @ 12:46am
30 Change Notes ( view )

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KP Liberation Chernarus

In 1 collection by Wyqer
KP Liberation Missions
16 items
Description
Version: 0.96.7a
Changelog and Wiki[github.com]

This mission is only a continued project based on the original, but most likely abandoned, mission from GreuhZbug[github.com].

OTHER MAPS:
Steam Workshop Collection

--- Overview ---
The area has fallen to the enemy, and it is up to you to take it back. Embark with your teammates on a persistent campaign that will span several weeks of real time to liberate all the major cities of the area.

- Experience a massive “Capture the Island” campaign involving a large range of different settlements across the entire area.
- Cooperate with up to 34 players, including a Commanding role, two fire-team squads, a medevac and a logistical support squad as well as AI recruits to fill the gaps.
- Purchase both infantry and vehicles (both ground and air) using three different types of physical resources; supplies, ammunition and fuel.
- Build the FOB of your dreams with an in-game "what you see is what you get" system.
- Play within an immersive engine that not only punishes you for civilian casualty but diversely reacts in turn.
- Combat aggressive and cunning hostile forces who react and adapt to your actions.
- Monitor and work alongside, or against, independent guerrilla forces.
- Learn that every window is a threat thanks to the custom urban combat AI.
- Accomplish meaningful secondary objectives that will benefit your progression.
- Never lose your progress with the built-in server-side save system.

-- Predefined Factions (can be changed easily in the config) --
Blufor (6): RHS USAF (Woodland)
Opfor (2): RHS AFRF (EMR/MSV)
Resistance (0): FIA

-- Statistics --
Capitals: 7
Cities: 42
Military: 25
Factories: 24
Radiotower: 26
Total Sectors: 124

Official BI Forum Thread[forums.bistudio.com]

To have a look at the code, participate with pulls or if you want to report issues, you can visit the
GitHub Page[github.com]

You have questions, suggestions or need help? Click on the link below to talk to people who work with or on the mission:
KP Liberation Discord[discord.gg]

If you like the work and think it's worth a small donation, feel free to use the following link:
https://www.paypal.me/wyqer
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264 Comments
That was Legitness Nov 24 @ 6:43am 
Any reason why ZUES won't show any modded content to spawn in? It'll show like very base arma3 units but none of the modded content. The ZUES library is like empty?
AeoN Sep 5 @ 2:12pm 
Bots are overpowered
this works with CUP right?
请问一下咋了 Dec 30, 2022 @ 2:15pm 
nice
Solus The Immortal Jun 25, 2022 @ 11:18pm 
The wipe save parameter isnt working any thoughts ?
Balcatraz May 19, 2022 @ 4:47pm 
Bis vor kurzem mit ein Paar Freunden diese Mission gespielt. Seit heute ist diese Mission im Server-Browser nicht mehr auffindbar. Alle anderen KP Liberation Missionen sind noch auf ihren jeweiligen Maps auswählbar, aber unter Chernarus Herbst fehlt die KP Mission und ist nicht in der Liste. Woran könnte das liegen?
OlDaky May 12, 2022 @ 5:58am 
Anyway to make the AI not aimbot 5000s?
Brady May 3, 2022 @ 3:40pm 
I love this mod, thank you guys.
pi123263 Apr 30, 2022 @ 1:16pm 
@U1tracomb0 Make sure you have all the required mods loaded
U1tracomb0 Apr 29, 2022 @ 4:17pm 
Downloaded but can't seem to access the map, is there a Chernarus DLC I need to buy to unlock the map for this to run? The Altis and Mailden versions of this mod seem to run fine.