Arma 3
KP Liberation Chernarus
272 Comments
SE Honor Guard Jun 7 @ 8:46am 
(Easier Solution) For anyone having issues with the arsenal not showing items and dont wanna have to download it from the github...When you're at role selection go to parameters and just under the weapon sway option it'll say Arsenal. You click that and set it to no restrictions. This will put all vanilla and modded items/weapons/clothes into the arsenal for you to use again
DevilWolfShiro May 22 @ 3:45am 
anyone know why AI dont move or Aim at you but still shoot and hit you?
Usagi Apr 2 @ 4:19pm 
Who have "naked" soldier in game start and cant acess loadout you need to download mod from github. You will have inside mod zip file "Missionbasefiles" folder, open it, copy "kp_liberation.Chernarus" into folder "Arma3"->"MPmissions". Then Open mod zip file again, find "Missionframework" folder and copy what inside this folder into "kp_liberation.Chernarus" folder. I hope its will help someone, because I didnt find instruction how to install mod from github.
SE Honor Guard Jan 31 @ 9:30pm 
For anyone having issues with loadouts, under parameters if you select "Direct Arsenal Access Without KPLIB Loadout Dialog" and then switch it to "Enabled" you will still be able to edit/save your loadouts and enjoy the game mode. Either this or you can add the "Simple Singleplayer Cheat Menu" to your modlist, that has an option for the arsenal as well
Velingher Jan 6 @ 12:56am 
mission does not load on behalf of workshop, i'm subscribed yet still can't play and it's driving me nuts
sovietpeanut173 Aug 14, 2024 @ 5:58am 
how do i change factions
The Boulder Jan 1, 2024 @ 1:36pm 
Im sorry to be dumb but.... When i use ace to heal unconscious enemy's i take them prisoner when they wake up i use the capture button but when i take them back to my fob they dont get captured i tried interacting with them looked through ace even unequipping there weapons what am i doing wrong (im using just ACE and the RHS MODS)
Paul Bishop Dec 22, 2023 @ 2:46pm 
gotta set the marker as "show all units including unofficial ones" when you double click the game master icon
That was Legitness Nov 24, 2023 @ 6:43am 
Any reason why ZUES won't show any modded content to spawn in? It'll show like very base arma3 units but none of the modded content. The ZUES library is like empty?
AeoN Sep 5, 2023 @ 2:12pm 
Bots are overpowered
QAnonTrustThePlan2025 May 22, 2023 @ 5:48pm 
this works with CUP right?
请问一下咋了 Dec 30, 2022 @ 2:15pm 
nice
Solus The Immortal Jun 25, 2022 @ 11:18pm 
The wipe save parameter isnt working any thoughts ?
Balcatraz May 19, 2022 @ 4:47pm 
Bis vor kurzem mit ein Paar Freunden diese Mission gespielt. Seit heute ist diese Mission im Server-Browser nicht mehr auffindbar. Alle anderen KP Liberation Missionen sind noch auf ihren jeweiligen Maps auswählbar, aber unter Chernarus Herbst fehlt die KP Mission und ist nicht in der Liste. Woran könnte das liegen?
OlDaky May 12, 2022 @ 5:58am 
Anyway to make the AI not aimbot 5000s?
Brady May 3, 2022 @ 3:40pm 
I love this mod, thank you guys.
pi123263 Apr 30, 2022 @ 1:16pm 
@U1tracomb0 Make sure you have all the required mods loaded
U1tracomb0 Apr 29, 2022 @ 4:17pm 
Downloaded but can't seem to access the map, is there a Chernarus DLC I need to buy to unlock the map for this to run? The Altis and Mailden versions of this mod seem to run fine.
First_Nano Mar 29, 2022 @ 7:49am 
i want to play this on my G-portal server but it does not download anything when i subscribe, i need the pbo file to put it up on my server, i used different maps/scenarios but non of them downlad for me and i cant load a game in SP since there is nothing Help mybe?
chews Mar 12, 2022 @ 9:08am 
is it possible to play this solo and have an AI be the commander? as doesnt give me the option to toggle ai and cant find anything in parameters. ty
Precolatilla Oct 11, 2021 @ 11:01am 
CUP mod updates problems I think. Anyone?
[DPDN] Leet Sep 23, 2021 @ 3:18pm 
I keep falling into the aircraft carrier...
Endet Sep 22, 2021 @ 2:23pm 
To change factions, unpack the PBO.
Then go to kp_liberation_config.sqf

Scroll down to either BLUFOR or OPFOR preset, and there will be a list of numbers.

At the bottom of that list you will find 'KP_liberation_preset_(faction)' with a number after it. Change that number to the one you want.
command008 Jun 13, 2021 @ 5:55pm 
keep getting an access violation crash on ly when playing Liberation, all mods are fine but it still happens. and no hardware is fine also me and a few others are having the same issue
pi123263 Apr 17, 2021 @ 5:57am 
@waystin2 Known issue, not sure if there's a fix already, check the discord please
waystin2 Apr 17, 2021 @ 5:55am 
Squad got about 2/3 way thru map and resources starting excessively spawning in a couple locations on map. Hundreds of crates everywhere. Eventually made the setup unplayable. Is this a known issue? An issue that somehow can be fixed?
sZiim Apr 12, 2021 @ 6:17am 
@Ranny Git Gud™
Ranny Apr 12, 2021 @ 4:56am 
Anyone else have an issue with Deploy screen not going away? Me and a friend unable to get it off our screen.
Slut for unstable women Feb 27, 2021 @ 6:38pm 
anyone know how to fix this error (Picture res\flag_kp_co.paa not found)
Carador Jan 14, 2021 @ 7:44pm 
Great and interesing mod! I'm currently playing with two friends and we have a lot of fun. But I've got one question. When I spawn a vehicle with crew they only react to movement waypoints. I spawned a truck and wanted to drive it myself. So I went in on the passenger seat and switched to the drivers seat (AI went to passenger seat). But later I could not get that guy out of the truck or back on the drivers seat. He just wouldn't react to any waypoint I set for him. I had to delete him to get him out of the truck. Would it be better just to spawn squad members and tell them to drive trucks, fly helicopters and so on? Because you've got much more options to command them that way. That very limited Zeus version feels... useless.
Disgruntled Cuttlefish Dec 6, 2020 @ 3:29pm 
Yeah, not talking about anything I added in. You know something is wrong when it says you destroyed 8 buildings but there is not a single significant significant structure that was taken out. No thanks though, not my issue.
pi123263 Dec 6, 2020 @ 4:48am 
@Cuttlefish Feel free to create a list of these items and then pass them on to the devs to integrate
Disgruntled Cuttlefish Dec 6, 2020 @ 3:56am 
too many structures are not included I guess in the list of things that need to be negated about buildings being destroyed
HLM45 Oct 27, 2020 @ 8:22pm 
I would like too have passive logistics is there an ability to do that in the parameters?
Ellman Jul 16, 2020 @ 11:29am 
Can't open the mission in the editor, getting "error loading the mission".
Anyone managed to solve this?
Alky Lee Jun 14, 2020 @ 6:56pm 
@NIGHTMare In the presets folder, you need the RHS preset. The T14 is listed as a defensive vehicle. Just delete the line where it is mentioned and delete the comma at the end of the line before.

I have just spent three hours taking a base where the last two hours were spent trying to destroy a T14. I threw everything at it, artillery, laser guided bombs, cluster bombs, AT mines, TOW missiles, gunship, A10 and even Titan missiles. All it did was sit there stopping me from claiming the base.. I believe you can knock out the turret but it seems there is a forcefield around the rest of if and your missiles just disappear in mid air. RHS updates aren't that frequent and there's no guarantee of an update on the T14 in the next one.

I just wish I'd been able to hold onto one that I captured. I didn't realise it was indestructible.
NiGHTMaRe Jun 7, 2020 @ 8:52pm 
Please need detailled help to remove the t-14 and also i dont know if anybody else have the same issue that some reason while using the gunner seat, the turret spins for itself for no reason, any advice oyt there?
Tante Diazepam May 3, 2020 @ 11:54am 
The Hellfire on AH1-Z is not active after refit/rearm
Bronsk Apr 27, 2020 @ 10:49am 
@Cuttlefish
Thanks man! I really appreciate it.
Disgruntled Cuttlefish Apr 24, 2020 @ 4:23am 
@Bronsk
Remove the comma after the next to last item, the T-14 is last in the list of this part so remove the comma after "rhs_t90sab_tv" after removing line for the t-14
RavenGuard Apr 17, 2020 @ 11:58am 
Can't put RHS USAF in opfor? In the configuration file I didn't see them in the list
RavenGuard Apr 17, 2020 @ 1:08am 
thank you
pi123263 Apr 16, 2020 @ 4:47pm 
@RavenGuard The mission saves automatically
RavenGuard Apr 16, 2020 @ 6:32am 
does the script support saving?
Bronsk Apr 14, 2020 @ 8:41pm 
@boby555 How do you delete the t14 in the mission file? I took a look inside the mission and found references to it but I'm not sure how to correctly delete it. I almost broke the mission by deleting a line.
Der Boby Mar 27, 2020 @ 12:54am 
@Fonck You can just delete the t14 in the mission file. At least that is how i solved it.
pi123263 Feb 24, 2020 @ 3:54am 
@Fonck Thats an issue on RHS' side, you'll have to talk with them about it
Fonck Feb 23, 2020 @ 7:59pm 
I was playing your Liberation on Chernarus with some friends come across a T14 and when we shot it with AT we get "Hardkill Triggered ( Unlimited Test Mode )" now we cant destroy the tank or any other tracked vehicle. Any Ideas how to fix this?
Shenji Jan 2, 2020 @ 5:39pm 
Great mod. Hope there's more options for rising civilian relationship, like send supplies to cities/villages, build hospitals, hunting bandits, hang war criminals, escort refugees... Heart and mind, heart and mind.
GooD Man Nov 24, 2019 @ 8:06am 
what about cfgAIskill in mission parametrs? for more hardcore gameplay


class CfgAISkill
{
//aimingAccuracy[] = {0,0,1,1}; BIS Default dev version 0.72
aimingAccuracy[] = {0,0.2,1,0.45};
aimingShake[] = {0,0,1,1};
aimingSpeed[] = {0,0.2,1,0.6};
endurance[] = {0,0,1,1};
spotDistance[] = {0,0.2,1,0.45};
spotTime[] = {0,0,1,0.45};
courage[] = {0,0,1,1};
reloadSpeed[] = {0,0,1,1};
commanding[] = {0,0,1,1};
general[] = {0,0,1,1};
};