Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Complete re-build of the faction from the ground up, with a NEW classname - OHZ
New units include a massive range of additional vehicles and static weapons, including anti-tank, anti-air and anti-infantry static guns, artillery and mortars, BMP-2's and BMP-2 HQ variants, T-72's both with and without ERA armour. Tanks DLC SPG-9 technicals have also been added.
The Infantry and SF forces have been rebalanced for ALiVE, so SOF should be rarer and infantry and support infantry more common. About a dozen new squad types have been added to the Infantry, Support Infantry and SF units, with stand-outs including ATGM and dedicated AT teams, medical, engineer and IED teams, as well as sniper teams as a SF group.
Also, since practically no faction for ARMA3 (that I currently have installed beyond the Nam ones) is armed with early model M16s, it would provide a nice change of pace from the roughly 400 other factions more accurately using AK74s.