Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
Complete re-build of the faction from the ground up, with a NEW classname - OHZ
New units include a massive range of additional vehicles and static weapons, including anti-tank, anti-air and anti-infantry static guns, artillery and mortars, BMP-2's and BMP-2 HQ variants, T-72's both with and without ERA armour. Tanks DLC SPG-9 technicals have also been added.
The Infantry and SF forces have been rebalanced for ALiVE, so SOF should be rarer and infantry and support infantry more common. About a dozen new squad types have been added to the Infantry, Support Infantry and SF units, with stand-outs including ATGM and dedicated AT teams, medical, engineer and IED teams, as well as sniper teams as a SF group.
Also, since practically no faction for ARMA3 (that I currently have installed beyond the Nam ones) is armed with early model M16s, it would provide a nice change of pace from the roughly 400 other factions more accurately using AK74s.