Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Complete re-build of the faction from the ground up, with a NEW classname - OHZ
New units include a massive range of additional vehicles and static weapons, including anti-tank, anti-air and anti-infantry static guns, artillery and mortars, BMP-2's and BMP-2 HQ variants, T-72's both with and without ERA armour. Tanks DLC SPG-9 technicals have also been added.
The Infantry and SF forces have been rebalanced for ALiVE, so SOF should be rarer and infantry and support infantry more common. About a dozen new squad types have been added to the Infantry, Support Infantry and SF units, with stand-outs including ATGM and dedicated AT teams, medical, engineer and IED teams, as well as sniper teams as a SF group.
Also, since practically no faction for ARMA3 (that I currently have installed beyond the Nam ones) is armed with early model M16s, it would provide a nice change of pace from the roughly 400 other factions more accurately using AK74s.