Arma 3
427 ratings
Pilgrimage 1.951
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer
Scenario Type: Infantry, Vehicles, Water
Scenario Map: Altis
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
4.378 MB
Dec 1, 2016 @ 11:34pm
Jan 1, 2019 @ 2:45am
3 Change Notes ( view )

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Pilgrimage 1.951

Description
2nd place in Singleplayer category of Make Arma Not War contest[makearmanotwar.com]

The beauty of Pilgrimage is its effective combination of soldiering sim, orienteering adventure and detective mystery.
PCGamer's "Mod of the Week"

Alex, a freelance PMC employee, is searching for his brother's body on Altis who died trying to find something dangerous their father hid years ago. The civil war on Altis has led to bloody chaos with numerous bands of mercenaries and marauders terrorizing the island and struggling for power. Alex must navigate the violence to find the body of his brother.

(v1.951)

This version is a continuation of previous, now obsolete, Pilgrimage Workshop entry and includes hotfix for "out of memory" CTD since A3 1.66.

Ports (v1.951):

Bornholm
Chernarus
Lingor

Big thanks to all, who voted and supported my work![makearmanotwar.com]


BI Forums thread[forums.bistudio.com] - alternative non-steam downloads (non-Steam version is highly recommended due to Workshop bug that prevents resumption of saved games in Arma 3)

Non-Steam installation: download pbo file and put it into "missions" folder inside Arma 3 directory.


Mission Guide online PDF - Leadminer21 aka alky_lee, an experienced pilgrim, prepared great compilation of useful informations, observations and advices about Pilgrimage gameplay. This invaluable source of knowledge is a must read for all new on the pilgrims' pathway.


PLEASE, READ FAQ BEFORE ASKING/REPORTING/REQUESTING. POSTS ALREADY COVERED BY THE FAQ MAY BE IGNORED
Popular Discussions View All (4)
5
Dec 30, 2025 @ 9:44am
Mission doesn't start, can't click any mission options
Kaii
1
Aug 21, 2020 @ 2:03am
Music tracks?
Buszman
1
Jul 8, 2021 @ 6:30pm
Are there any repack mods that work with this version?
Grimwald
341 Comments
Apr 14 @ 11:34am 
One of the most detailed mission, immersive and best scenarios ever made for arma
Rydygier  [author]
Mar 9 @ 11:35pm 
Usually no need, you have intel options to narrow down your search. Also you may be just lucky and find the body early. Still, walking and driving in abundance indeed - Pilgrimage is for persisitent people.
Mar 9 @ 7:55am 
Walking through over 200 locations around the whole map? No, unless you are a person lying on a hospital bed waiting to die, don't waste even a single second on this.
Jan 5 @ 1:09pm 
I think this is the last list of Pilgrimage ports I have, from the old Bohemia forums. Pilgrimage ports [forums.bohemia.net]
Rydygier  [author]
Dec 30, 2025 @ 10:36pm 
Here's a list of many Pilgrimage ports, not necessarily all of them:

https://steamcommunity.com/sharedfiles/filedetails/?id=1382425706
Rydygier  [author]
Dec 30, 2025 @ 10:35pm 
Hey. To play on other maps you need to port a scenario, there's no way in Arma to pick the map from within a scenario other than launch another scenario AFAIK. Porting Pilgrimage isn't that easy, but there are some ports made once by me (Chernarus, Lingor and Bornholm - see description above) and much more made by other people.

Don't know about the second issue. "cannot connect to positioning system" - is it about the message for the map screen, when you have no map equipped? I have some hazy memory about lack of drop down content etc. But it was so long ago, I can't recall, when it was typical, sorry. I can only advice to try pure vanilla first. Certain mods may break things.
Dec 30, 2025 @ 9:43am 
hey so I started this up but it only showing as an option in altis, is it available for other maps
also an issue
it says "cannot connect to positioning system" when I load it. then I can't click to begin pilgramage and none of the drop downs work. what am i missing?
Nov 1, 2025 @ 7:46am 
Your save data can be lost when a mod you have installed is suddenly updated by the mod developer.

It was a really good game.

I finished the game in five days and later loaded Alex's late brother onto the boat, unloading him from the back of my APC into the boat. There are giants and ghouls—one of those giants even flipped my tank like a yoyo! Ghouls don't really do anything; they look like walking corpses with bullet wounds. But the Giant they don't really die, as the heart rate is still active, and some were sleeping.

@Rydygier I think it would be great to have the Fame, Glory, and Infamy scores displayed during gameplay, so players can track their progress in real time rather than only seeing the results at the end. It would add more engagement and a sense of progression throughout the gameplay.
Oct 23, 2025 @ 8:38am 
Gotcha, curiousity is all before any attempt of doing replacement sorts via ALiVE. Never have i been rather frightened from seeing a AAF APC just in town 'waiting' for me out of the blue.

So many Churches, but not like it'll deter me. Both this and the Plague are a beast of their own magnitude to try and complete, even i come back to these both like WLA.

Lots of good missions in the past, not so much now and wish there were more similar (And i say this having lurk alot around the workshop)
Rydygier  [author]
Oct 23, 2025 @ 8:32am 
I don't play Arma quite long time now, so I hesitate to point any specific mods, no idea, what changed lately, but in general Pilgrimage should work well with wide spectrum of mods, be it soundscape enhancers, additional factions/equipment mods, Low level AI mods, civilian traffic etc. etc.

One example of mod, I usually used with Pilgrimage back then is this:

https://steamcommunity.com/sharedfiles/filedetails/?id=2586787720

And here's truly great guide to the Pilgrimage writen by one of the most hardcore fans of this scenario, Alky Lee:

https://steamcommunity.com/sharedfiles/filedetails/?id=877584980

It includes "using mods" section.