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-Relocated bunkers in base for give more space and better movement
-Remove buildings inside the bases
-Added open/breaking to fences, which has better infantry pathing
-Enable a third route the city to the south players
-Expanded a little space between the median building at the station, allowing the passage of heavy tanks
-Expanded a little space between the grove and building at the city, allowing the passage of medium tanks
-There is a big disadvantage for players north is the station, which does not allow passing vehicles,
thus eliminated two wagons at the station greatly hindering the passage of tanks
-Eliminated or moved some logs and bushes allowing the passage of light/medium/heavy tanks at the forest
The original map, which stands out for having a bad pathing in the forest, which producing a low strategies
unable to enter with vehicles, therefore in some cases displace players to other sectors and forget the forest.
All these changes greatly improve the experience of players